Package Details: pcsx2-git 2.3.35.r0.g4eae1b7127-1

Git Clone URL: https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy)
Package Base: pcsx2-git
Description: A Sony PlayStation 2 emulator
Upstream URL: https://github.com/PCSX2/pcsx2
Licenses: GPL-3.0+
Conflicts: pcsx2
Provides: pcsx2
Submitter: alucryd
Maintainer: weirdbeard (xiota)
Last Packager: weirdbeard
Votes: 130
Popularity: 0.132736
First Submitted: 2014-03-26 14:17 (UTC)
Last Updated: 2024-11-27 22:52 (UTC)

Pinned Comments

weirdbeard commented on 2024-08-17 03:40 (UTC)

https://github.com/PCSX2/pcsx2/pull/11632

This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2

In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.

Latest Comments

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rafaelff commented on 2013-11-25 14:03 (UTC)

@ruan942: What are you trying to compile? I don't think "pcsx2-1.0.0-r5350-sources" belongs to this SVN package where you posted the comment.

b0b commented on 2013-11-24 12:56 (UTC)

from /usr/include/gtk-2.0/gtk/gtk.h:32, from pcsx2/src/pcsx2-1.0.0-r5350-sources/plugins/CDVDiso/src/Linux/Config.h:32, from pcsx2/src/pcsx2-1.0.0-r5350-sources/plugins/CDVDiso/src/CDVDisop.cpp:11: /usr/include/glib-2.0/glib/gversionmacros.h:189:2: error: #error "GLIB_VERSION_MIN_REQUIRED must be >= GLIB_VERSION_2_26" #error "GLIB_VERSION_MIN_REQUIRED must be >= GLIB_VERSION_2_26"

alucryd commented on 2013-11-22 11:22 (UTC)

Changed the version scheme. I don't want to add an epoch, so people using the nightly builds will need to install the next build manually, "pacman -Sy pcsx2-svn" will suffice.

alucryd commented on 2013-11-20 14:01 (UTC)

josephbgr: Sorry about the delay, I've removed it from the cmake line. However I can still find references to the variable in zzOGL, and its description is still present, this is weird. Anyway I'll check the next nightly for out of place shaders. Out of curiosity, has anyone tried using EGL instead of GLX by passing -DEGL_API=TRUE? It's zzOGL only and description still mentions it's experimental and not expected to work, but still, I'm curious :P

rafaelff commented on 2013-11-15 22:33 (UTC)

It's not an issue, but GLSL_SHADER_DIR seems to not be valid anymore. CMake states that this variable manually-specified is not used by the project.

YamashitaRen commented on 2013-11-13 17:25 (UTC)

Nice repo alucryd ! I added it to my pacman conf :)

alucryd commented on 2013-11-12 22:58 (UTC)

Schala: I'm aware of that, I got the automated mail from the bug report since I filed it. I modified the PKGBUILD to use SDL2. PCSX2 starts fine, but I don't have access to any ps2 iso right now to test. Please tell me if there's anything wrong. As for lib32-sdl2, you're better off using the one I made over the one in the AUR, either by using my unofficial repo (with nightly pcsx2 builds, https://wiki.archlinux.org/index.php/Unofficial_User_Repositories#Unsigned_2) or by grabbing the PKGBUILD over here: https://github.com/alucryd/aur-alucryd/tree/master/personal/lib32-sdl2

Schala commented on 2013-11-12 19:34 (UTC)

rev 5761 applies the patch

rafaelff commented on 2013-11-12 16:19 (UTC)

Oops. Now, I made a link between r5756 to the issue you reported in r5756's comments.