josephgbr: I still haven't had time to build with new cmake nor test with SDL2, but CMake should use regular SDL if you don't specify -DSDL2_API=TRUE. I may be able to try building pcsx2 this evening and will report back here if I do.
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Package Details: pcsx2-git 2.3.10.r0.g5441c7ed59-1
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Git Clone URL: | https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy) |
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Package Base: | pcsx2-git |
Description: | A Sony PlayStation 2 emulator |
Upstream URL: | https://github.com/PCSX2/pcsx2 |
Licenses: | GPL-3.0+ |
Conflicts: | pcsx2 |
Provides: | pcsx2 |
Submitter: | alucryd |
Maintainer: | weirdbeard (xiota) |
Last Packager: | weirdbeard |
Votes: | 130 |
Popularity: | 0.34 |
First Submitted: | 2014-03-26 14:17 (UTC) |
Last Updated: | 2024-11-08 23:36 (UTC) |
Dependencies (32)
- alsa-lib
- ffmpeg (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg-ffplayoutAUR, ffmpeg-amd-full-gitAUR, ffmpeg-cudaAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-headlessAUR, ffmpeg-obsAUR, ffmpeg-amd-fullAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- libaio (libaio-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libpcap (libpcap-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libxrandr (libxrandr-gitAUR)
- lld (llvm-rocm-gitAUR, llvm-gitAUR)
- qt6-base (qt6-base-headlessAUR, qt6-base-gitAUR)
- qt6-svg
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- soundtouch (soundtouch-gitAUR)
- wayland (wayland-gitAUR, wayland-asan-gitAUR, wayland-chromiumAUR)
- xcb-util-cursor (xcb-util-cursor-gitAUR)
- ccache (ccache-gitAUR) (make)
- clang (llvm-rocm-gitAUR, llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR) (make)
- cmake (cmake-gitAUR) (make)
- extra-cmake-modules (extra-cmake-modules-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- libjpeg-turbo (mozjpeg-gitAUR, libjpeg-turbo-gitAUR, mozjpegAUR) (make)
- libpipewire (libpipewire-gitAUR, libpipewire-full-gitAUR) (make)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (make)
- lld (llvm-rocm-gitAUR, llvm-gitAUR) (make)
- llvm (llvm-rocm-gitAUR, llvm-gitAUR, llvm-minimal-gitAUR) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- p7zip (p7zip-natspecAUR, p7zip-full-binAUR, 7-zip-fullAUR) (make)
- qt6-tools (make)
- qt6-wayland (make)
- libpipewire (libpipewire-gitAUR, libpipewire-full-gitAUR) (optional) – Pipewire support
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (optional) – Pulseaudio support
- qt6-wayland (optional) – Wayland support
Required by (3)
- libretro-pcsx2-launcher (requires pcsx2)
- libretro-pcsx2-launcher-git (requires pcsx2)
- pcsx2-plugin-usbqemu-wheel (requires pcsx2)
Sources (8)
- git+https://github.com/google/shaderc.git#tag=v2024.1
- git+https://github.com/ianlancetaylor/libbacktrace.git#commit=ad106d5fdd5d960bd33fae1c48a351af567fd075
- git+https://github.com/KhronosGroup/glslang.git#commit=142052fa30f9eca191aa9dcf65359fcaed09eeec
- git+https://github.com/KhronosGroup/SPIRV-Headers.git#commit=5e3ad389ee56fca27c9705d093ae5387ce404df4
- git+https://github.com/KhronosGroup/SPIRV-Tools.git#commit=dd4b663e13c07fea4fbb3f70c1c91c86731099f7
- git+https://github.com/PCSX2/pcsx2.git
- git+https://github.com/PCSX2/pcsx2_patches.git
- ShaderName.patch
Latest Comments
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alucryd commented on 2013-11-12 15:28 (UTC)
rafaelff commented on 2013-11-12 15:22 (UTC)
@agapito: Do you have 'sdl2' package installed? I had to install that in order for the compliation finish successfully, but I don't know if you have the same issue as I had.
@alucryd: Should 'sdl2' go in the 'depends' array ?
alucryd commented on 2013-11-12 15:18 (UTC)
agapito: That is a very helpful build log you pasted there.
agapito commented on 2013-11-12 15:17 (UTC)
Not working here:
[ 86%] Building CXX object pcsx2/CMakeFiles/pcsx2.dir/Linux/LnxFlatFileReader.cpp.o
Linking CXX executable pcsx2
[ 86%] Built target pcsx2
Makefile:116: recipe for target 'all' failed
make: *** [all] Error 2
alucryd commented on 2013-11-10 19:31 (UTC)
josephgbr: Indeed :) My nightly builds will start rolling out again!
rafaelff commented on 2013-11-10 16:03 (UTC)
yay, cmake fixed! :)
alucryd commented on 2013-11-04 00:31 (UTC)
josephbgr, yay, SDL2. Thx for the heads up, I'll add the necessary changes once CMake has been fixed.
rafaelff commented on 2013-11-03 22:30 (UTC)
alucryd, just fyi, CMakelist.txt have some options changed.
https://code.google.com/p/pcsx2/source/detail?r=5756
alucryd commented on 2013-10-14 14:48 (UTC)
Weird thing is, if the new policy was indeed the culprit, enforcing the old one should work, but I still get the same error message (minus the warnings). I did try the -Wno-dev fag, no luck there either, the flag is not accepted (I assume it's a linker flag).
I'll start a thread later today and/or file a bug report.
rafaelff commented on 2013-10-14 13:55 (UTC)
It looks like CMP0022 policy was introduced in latest version of cmake (2.8.12). This[1] page has some explanation about this test (which I understand nothing :P).
[1] http://cmake.org/gitweb?p=cmake.git;a=history;f=Tests/RunCMake/CMP0022;hb=master
Have you tried to apply this part of the message: "This warning is for project developers. Use -Wno-dev to suppress it." ?
Anyway, it also seems that PCSX2 has some implementation that fails on this test, and therefore it really might be interesting to report it in the linux support section of PCSX2 forum, as Gregory might be able to solve it.
Pinned Comments
weirdbeard commented on 2024-08-17 03:40 (UTC)
https://github.com/PCSX2/pcsx2/pull/11632
This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2
In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.