Package Details: pixelorama-git 1735.493630c6-1

Git Clone URL: (read-only, click to copy)
Package Base: pixelorama-git
Description: A free & open-source 2D sprite editor
Upstream URL:
Keywords: animation art editor graphics image pixel sprites
Licenses: MIT
Conflicts: pixelorama, pixelorama-bin
Provides: pixelorama
Submitter: Popolon
Maintainer: Popolon
Last Packager: Popolon
Votes: 1
Popularity: 0.000000
First Submitted: 2021-09-18 11:48 (UTC)
Last Updated: 2023-01-11 21:59 (UTC)

Latest Comments

xiota commented on 2023-10-31 04:55 (UTC)

When I try to build this, it downloads a 1GB file in prepare(). Why isn't the file in sources so it can be cached?

There are also lots of "SCRIPT ERROR" and "ERROR" messages during build(), but the package is created successfully. Are those messages normal for this package?

xiota commented on 2023-10-21 05:09 (UTC) (edited on 2023-10-30 17:01 (UTC) by xiota)

  • Remove conflicts with pixelorama-bin because the other package already conflicts with pixelorama.

  • Update pkgver() to use format #.r#.g#, in accordance with VCS package guidelines.

git describe --long --tags | sed -E 's/^v//;s/([^-]*-g)/r\1/;s/-/./g'

Popolon commented on 2023-10-17 20:54 (UTC)

After pixelorama AUR package PKGBUILD, --export should be replaced by --export-release

xiota commented on 2023-10-14 10:01 (UTC)

Clean chroot.

==> Starting build()... cannot open shared object file: No such file or directory
The Godot 3 --export option was changed to more explicit --export-release / --export-debug / --export-pack options.
See the --help output for details.
==> ERROR: A failure occurred in build().