Package Details: ppsspp-git 1.4.r255.66dc0ea62-1

Git Clone URL: https://aur.archlinux.org/ppsspp-git.git (read-only)
Package Base: ppsspp-git
Description: A PSP emulator written in C++
Upstream URL: http://www.ppsspp.org/
Licenses: GPL2
Conflicts: ppsspp, ppsspp-qt, ppsspp-qt-git
Provides: ppsspp
Submitter: libcg
Maintainer: alucryd
Last Packager: alucryd
Votes: 36
Popularity: 0.104780
First Submitted: 2012-11-05 20:36
Last Updated: 2017-05-19 23:32

Latest Comments

alucryd commented on 2017-05-19 23:47

The wrappers should now handle evil spaces. As for why they're there, it appears there were issues when assets were in /usr/share/ppsspp, also, with all due respect to upstream, I don't want the main binaries to have ugly all caps names, the main binary should be named after the package.

Enverex commented on 2017-05-17 12:37

There's a few issues with this at the moment. The wrapper script doesn't handle variables very well and breaks paths that contain spaces (you can't escape them either with slashes or quotes) so that needs to be changed. e.g. "ppsspp /path/to\ my/file\ is\ here.iso" won't work.

That said, the wrapper itself may not be necessary at all anymore as PPSSPP supports installing the assets folder system-wide (as of https://github.com/hrydgard/ppsspp/pull/6692) therefore PPSSPP can now be installed to /usr/bin and the assets to /usr/bin/ppsspp/assets, negating the need for the wrapper scripts at all.

alucryd commented on 2017-04-11 20:50

Should be all good now, I'll do the same with the community package sometime this week.

mac1202 commented on 2017-04-11 18:14

Can you take a look at this https://github.com/hrydgard/ppsspp/issues/9564. thanks.

alucryd commented on 2017-04-05 21:36

Don't you worry about that, I just didn't realized ppsspp handled FHS that badly... Fixed both here and in [community], even threw the headless version in for the same price.

loathingkernel commented on 2017-04-05 11:23

Are you sure you can manage alone? Because ppsspp-qt still doesn't run, as it complains about missing assets in the executable directory (I don't mean that you should put them in /usr/bin but it is something the packaging should take care of) and ppssppsdl still has unresonably high CPU usage in the menu due to renaming the executable. These issues exist in the official repo packages too.

alucryd commented on 2017-04-04 19:16

I can manage alone, thank you very much. And seeing you chmod 644 directories, among other things, I believe this is for the best.

krakn commented on 2017-04-04 03:43

EDIT: I have a lot to learn.

sl1pkn07 commented on 2017-04-03 17:46

https://sl1pkn07.wtf/paste/view/06773a97

seems need SPIRV-Cross sources in the tree

greetings

loathingkernel commented on 2017-01-11 15:20

Is there a reason for renaming the executable? There seems to be an issue when renaming PPSSPPSDL which makes its CPU usage unreasonably high.

Normal: http://imgur.com/WAhKlHB
Renamed: http://imgur.com/0ucQhNP

It also breaks the splash animation at startup which isn't rendered in the renamed executable.

Also, I think that line 102 in the PKGBUILD should be the same as line 87.

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