Package Details: psx 1.13-9

Git Clone URL: (read-only)
Package Base: psx
Description: A PlayStation emulator, not plugin based
Upstream URL:
Licenses: unknown
Submitter: vEX
Maintainer: trya
Last Packager: trya
Votes: 117
Popularity: 0.746691
First Submitted: 2007-05-19 11:41
Last Updated: 2015-12-16 23:40

Dependencies (14)

Required by (0)

Sources (5)

Latest Comments

aphirst commented on 2017-02-02 14:36

I got lib32-libgtkglex to build fine after manually editing the version in the PKGBUILD for lib32-gtk2. I'll report this elsewhere too, and see if I can get in contacy with the maintainer for lib32-gtk2 (Felix Yan, apparently).

I have to say, Pollito's suggestion about using cadence works a treat! However, I want to report my /partial/ success from my own attempts to get things working using padsp.

As far as I can tell, running "padsp pSX" doesn't work, but "padsp gksu pSX" does, noting of course that it uses (/home?)/root/.pSX instead of /home/{$USER}/.pSX. For me, the [Device] ID generated is always 00000000, but in any case it doesn't seem to help when editing it into the user's psx.ini. I got similar root/user behaviour with pasuspender, and things didn't change after I added my user to "audio" (necessary for the cadence method) and rebooted.

I'm open to any suggestions on how to further investigate this, as it *really* seems as if this ought to be possible as a user with padsp (indeed, the very point of the tool).

aphirst commented on 2017-01-12 19:02

Has anyone ever had any luck getting the audio to work by, for example, using a tool like padsp? It seems like the sort of thing that should work, but back when I tried (admittedly a few years ago now) I had no success, but also didn't spend much time on it.

pollito commented on 2016-09-30 21:26

Temporary fix for libgtkglex compile error:
download rpm packages of libgtkglex from: and extract in usr/lib/ in 32bit or usr/lib32/ in 64bit

pollito commented on 2016-09-30 21:09

Hi Tyra, Thanks for keep psx alive on arch, I have a better solution for pulseaudio problem on psx, Install JACK2 and cadence then in cadence options (Jack bridges) Select: ALSA -> Pulseaudio ->JACK(plugin) or ALSA -> JACK (plugin) in the second one you cant hear anything but in the first one you can use psx at the same time as pulseaudio and you can use pavucontrol to ajust volumen on psx :), sorry for my english.

fhdrin commented on 2015-12-16 01:45

Thank You trya!!!! You are awesome!!!

trya commented on 2015-11-26 00:50

You can somehow forget what I said, because I found a very dirty workaround to make it work without killing Pulseaudio. You actually need the handle of your sound device and add it as "Device=[handle]" under the [Sound] section of ~/.pSX/psx.ini. One way to get it is to run pSX as root (without any other program using the sound card), go to Configuration->Sound and select the right plughw device. Close pSX and find the device handle in /root/.pSX/psx.ini. I don't know if there's another way to get that handle without going root.
Anyway, once the configuration is done, you can finally run pSX as normal user, with the big inconvenient that pSX needs total control over the sound card, like a good ol' OSS program, so no other program shall use the sound card at the same time.

trya commented on 2015-11-25 23:52

@klore: apart from ditching Pulseaudio? No. If only we could have access to pSX source code, we would be able to patch the bug.

klore commented on 2015-11-25 20:46

any clear way to make it work?

trya commented on 2015-04-24 10:49

@nagar: it's been stated before, pSX doesn't work with Pulseaudio. You can look for workarounds in the comments below.

nagar commented on 2015-04-23 00:37

Hello trya, please check this

I can't start psx any more, using x64 arch, Thanks

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