Package Details: quake2 r0.16.2-6

Git Clone URL: https://aur.archlinux.org/quake2.git (read-only, click to copy)
Package Base: quake2
Description: Quake 2 engine. You need the retail .pak files to play.
Upstream URL: http://www.icculus.org/quake2/
Licenses: GPL
Submitter: None
Maintainer: Slash
Last Packager: Slash
Votes: 35
Popularity: 0.002517
First Submitted: 2005-12-27 03:05 (UTC)
Last Updated: 2021-10-20 02:25 (UTC)

Latest Comments

« First ‹ Previous 1 2 3 4 5 6 Next › Last »

swiftgeek commented on 2010-07-08 04:48 (UTC)

probably QMAX causing some problems... A little snippet to unpack *.shar.Z (inspired by gen2 ;) ) http://aur.pastebin.com/pxJ0jeR5 I preparing pathfile for new resolutions (fullhd etc) too ;)

Slash commented on 2010-07-08 04:36 (UTC)

@swiftgeek: I still can't get it to build with libjpeg6 or 7 installed. I attempted to fix the PKGBUILD problems anyways, I don't know if it'll work. I included the extra pak files, but 15 and 18 are missing. I don't know if that's correct :)

swiftgeek commented on 2010-07-08 03:20 (UTC)

Slash: You have to install older version of libjpeg (7 or 6, but 7 more probably) Line "cp * $pkgdir/opt/quake2/" is broken because wildcard * pointing at the catalogs too. I don't know which version is truly newest... And what about files pak10-19.pak from http://www.icculus.org/quake2/files/?M=A ? And please use /opt/quake2/sdlquake2 in scripts... this fix a lot of problems.