Package Details: quake3-cpma 1.50-2

Git Clone URL: https://aur.archlinux.org/quake3-cpma.git (read-only)
Package Base: quake3-cpma
Description: Challenge ProMode Arena (CPMA) is a Quake3 modification which adds features aimed towards professional gamers and competitive enviroments.
Upstream URL: http://playmorepromode.org/
Licenses: custom
Submitter: Slash
Maintainer: Slash
Last Packager: Slash
Votes: 23
Popularity: 0.088686
First Submitted: 2006-09-23 00:51
Last Updated: 2018-04-15 23:18

Latest Comments

Slash commented on 2018-04-15 23:18

@randomer: Thanks, updated the sources

randomer commented on 2018-04-15 22:52

Old download links. New ones would be (For maps) https://cdn.playmorepromode.com/files/cpma-mappack-full.zip (Client)https://cdn.playmorepromode.com/files/latest/cpma-1.50-nomaps.zip

Slash commented on 2018-01-20 20:08

I updated the package to include the maps. This package is useless otherwise, like kubaxvx said. If someone only cares about the maps (which is unlikely), the rest of the CPMA files are only an extra 7MB on top of 117MB of maps. I don't really think it's worth 2 different packages.

kubaxvx commented on 2018-01-20 13:51

Right now (without the maps) CPMA does not work properly (it's not possible to start a practice for example).Wouldn't it make sense to include the maps here to make this package work as expected (or fix somehow the other package and require it here)?

Slash commented on 2018-01-19 03:01

Yeah, I don't have ownership of the other PKGBUILD anymore so I can't update the maps.

johnnybash commented on 2018-01-17 18:53

doesn´t include the maps anymore :/ I flagged the other package outdated to add a working source..

kubaxvx commented on 2018-01-16 10:46

Hi Slash, there is a new version of CPMA available, care to update the PKGBUILD? Thanks in advance!

Slash commented on 2016-01-16 17:40

Updated the website URL and download address. The upstream zip now includes the maps, so they are now included as part of this package.

Slash commented on 2014-07-31 01:03

Thanks, I updated the command.

malathion commented on 2014-07-26 18:06

"fs_basegame cpma" does not load the mod on launch as intended. The working command is:

./quake3 +set fs_game cpma

All comments