Package Details: raze-git 1.11pre+9+gf3cad8426-1

Git Clone URL: https://aur.archlinux.org/raze-git.git (read-only, click to copy)
Package Base: raze-git
Description: Build engine port backed by GZDoom tech (git version)
Upstream URL: https://github.com/coelckers/Raze
Licenses: GPL2, custom:BUILD
Conflicts: raze
Provides: raze
Submitter: grubber
Maintainer: mjr4077au
Last Packager: mjr4077au
Votes: 1
Popularity: 0.000114
First Submitted: 2020-02-06 08:24 (UTC)
Last Updated: 2024-05-26 12:28 (UTC)

Latest Comments

mjr4077au commented on 2024-05-26 12:29 (UTC)

@MaximGun, apologies for the 6 month response time. I've added the option as requested.

MaximGun commented on 2023-11-23 01:38 (UTC)

This doesn't build for me with LTO enabled in my makepkg.conf. Please consider adding options=('!lto') to the PKGBUILD.

mjr4077au commented on 2022-11-12 00:38 (UTC)

I patched upstream to allow defining a system-wide install without needing the patch to fuck around with progdir. Should work if you rebuild now.

prg commented on 2022-11-08 20:12 (UTC) (edited on 2022-11-09 01:46 (UTC) by prg)

Is the fix-file-paths patch still necessary? It's failing to patch against latest git:

==> Starting prepare()...
patching file source/common/platform/posix/sdl/i_main.cpp
patching file source/core/gameconfigfile.cpp
Hunk #1 FAILED at 103.
Hunk #2 FAILED at 133.
Hunk #3 FAILED at 156.
3 out of 3 hunks FAILED -- saving rejects to file source/core/gameconfigfile.cpp.rej
patching file source/core/gamecontrol.cpp
Hunk #1 succeeded at 984 (offset 55 lines).
==> ERROR: A failure occurred in prepare().

UPDATE: It looks like everything meaningful from 0001-Fix-file-paths.patch has been applied upstream; I think its safe to remove this patch from the PKGBUILD

UPDATE2: Actually, the patch needs to get rebased. raze-git bombs out looking for raze.pk3 without the patch

mjr4077au commented on 2022-01-10 11:30 (UTC)

No worries, thanks for your report and patience :)

CasualUser commented on 2022-01-10 11:15 (UTC)

Fixed, thanks.

CasualUser commented on 2022-01-09 08:06 (UTC) (edited on 2022-01-09 15:32 (UTC) by CasualUser)

Package fails to build, same issue as gzdoom-git, the patch needs an update.

patching file source/common/platform/posix/sdl/i_main.cpp

Hunk #1 FAILED at 129.

1 out of 1 hunk FAILED -- saving rejects to file source/common/platform/posix/sdl/i_main.cpp.rej

mjr4077au commented on 2020-04-13 11:45 (UTC) (edited on 2020-04-13 11:46 (UTC) by mjr4077au)

The patch file will require amendments in line with changes in HEAD.

source/common/gameconfigfile.cpp    -> source/core/gameconfigfile.cpp
source/common/gamecontrol.cpp       -> source/core/gamecontrol.cpp
source/common/music/i_soundfont.cpp -> source/common/audio/music/i_soundfont.cpp

nvllsvm commented on 2020-02-15 16:32 (UTC) (edited on 2020-02-15 16:34 (UTC) by nvllsvm)

Like GZDoom, raze provides a default soundfont which should be included in the package.

    install soundfont/raze.sf2 "$pkgdir"/usr/share/raze/soundfonts/raze.sf2 -D -m 644