Package Details: raze-git 1.12pre+17+gf5ce6d900c-1

Git Clone URL: https://aur.archlinux.org/raze-git.git (read-only, click to copy)
Package Base: raze-git
Description: Build engine port backed by GZDoom tech (git version)
Upstream URL: https://github.com/coelckers/Raze
Licenses: GPL2, custom:BUILD
Conflicts: raze
Provides: raze
Submitter: grubber
Maintainer: mjr4077au
Last Packager: mjr4077au
Votes: 1
Popularity: 0.000000
First Submitted: 2020-02-06 08:24 (UTC)
Last Updated: 2025-10-11 12:06 (UTC)

Latest Comments

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mjr4077au commented on 2025-10-11 12:06 (UTC)

Should be good to go now.

gameslayer commented on 2025-10-11 11:56 (UTC)

Absolute legend! can you also add aarch64 to the package please :)

mjr4077au commented on 2025-10-11 11:53 (UTC)

Patched via https://github.com/ZDoom/Raze/commit/f664e35e95fea033ce911df4b128e4611394bb75 and https://github.com/ZDoom/Raze/commit/f5ce6d900c89292becff514c40cf12329ecfdea1 upstream, sorry it took so long for me to get onto this!

gameslayer commented on 2025-10-11 08:52 (UTC)

Sadly fails to build

[ 10%] Linking CXX static library libzvulkan.a
[ 10%] Built target zvulkan
make: *** [Makefile:136: all] Error 2
make: Leaving directory '/mnt/Storage/projects/raze-git/src/Raze/build'
==> ERROR: A failure occurred in build().
    Aborting...

Also please help bring up more awareness for the building issues and lack of documentation here: https://github.com/ZDoom/Raze/issues/1075

It's thanks to the amazing package maintainers of raze and raze-git we've been able to compile and install the raze packages

thebigboo commented on 2025-07-23 01:06 (UTC)

Broken currently...

mjr4077au commented on 2024-05-26 12:29 (UTC)

@MaximGun, apologies for the 6 month response time. I've added the option as requested.

MaximGun commented on 2023-11-23 01:38 (UTC)

This doesn't build for me with LTO enabled in my makepkg.conf. Please consider adding options=('!lto') to the PKGBUILD.

mjr4077au commented on 2022-11-12 00:38 (UTC)

I patched upstream to allow defining a system-wide install without needing the patch to fuck around with progdir. Should work if you rebuild now.

prg commented on 2022-11-08 20:12 (UTC) (edited on 2022-11-09 01:46 (UTC) by prg)

Is the fix-file-paths patch still necessary? It's failing to patch against latest git:

==> Starting prepare()...
patching file source/common/platform/posix/sdl/i_main.cpp
patching file source/core/gameconfigfile.cpp
Hunk #1 FAILED at 103.
Hunk #2 FAILED at 133.
Hunk #3 FAILED at 156.
3 out of 3 hunks FAILED -- saving rejects to file source/core/gameconfigfile.cpp.rej
patching file source/core/gamecontrol.cpp
Hunk #1 succeeded at 984 (offset 55 lines).
==> ERROR: A failure occurred in prepare().

UPDATE: It looks like everything meaningful from 0001-Fix-file-paths.patch has been applied upstream; I think its safe to remove this patch from the PKGBUILD

UPDATE2: Actually, the patch needs to get rebased. raze-git bombs out looking for raze.pk3 without the patch

mjr4077au commented on 2022-01-10 11:30 (UTC)

No worries, thanks for your report and patience :)