Package Details: raze 1.11.0-1

Git Clone URL: https://aur.archlinux.org/raze.git (read-only, click to copy)
Package Base: raze
Description: Build engine port backed by GZDoom tech
Upstream URL: https://github.com/ZDoom/Raze
Licenses: GPL2, custom:BUILD
Submitter: grubber
Maintainer: caepom
Last Packager: caepom
Votes: 9
Popularity: 0.115224
First Submitted: 2020-02-06 08:54 (UTC)
Last Updated: 2025-02-22 18:05 (UTC)

Latest Comments

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AreaOfZero commented on 2026-05-04 21:43 (UTC)

Seems like there's been an update to the package since gameslayer's comment, but the zvulkan error during build has either become an issue again or was not resolved. I'll include the error I got but it's basically identical to gameslayer's:

[ 44%] Building C object libraries/webp/CMakeFiles/webp.dir/sharpyuv/sharpyuv_csp.c.o
[ 45%] Building C object libraries/webp/CMakeFiles/webp.dir/sharpyuv/sharpyuv_dsp.c.o
[ 45%] Building C object libraries/webp/CMakeFiles/webp.dir/sharpyuv/sharpyuv_gamma.c.o
[ 45%] Building C object libraries/webp/CMakeFiles/webp.dir/sharpyuv/sharpyuv_neon.c.o
[ 45%] Building C object libraries/webp/CMakeFiles/webp.dir/sharpyuv/sharpyuv_sse2.c.o
[ 45%] Linking C static library libwebp.a
[ 45%] Built target webp
[ 46%] Linking CXX static library libasmjit.a
[ 46%] Built target asmjit
[ 46%] Linking CXX static library libzvulkan.a
[ 46%] Built target zvulkan
make: *** [Makefile:136: all] Error 2
make: Leaving directory '/home/osaka/.cache/paru/clone/raze/src/Raze/build'
==> ERROR: A failure occurred in build().
    Aborting...
error: failed to build 'raze-1.11.0-1': 

gameslayer commented on 2024-06-04 05:59 (UTC) (edited on 2024-06-05 02:24 (UTC) by gameslayer)

Hey I am getting a build error on this package

[  8%] Building CXX object libraries/ZVulkan/CMakeFiles/zvulkan.dir/src/glslang/OGLCompilersDLL/InitializeDll.cpp.o
[  8%] Building CXX object libraries/ZVulkan/CMakeFiles/zvulkan.dir/src/glslang/glslang/OSDependent/Unix/ossource.cpp.o
[  8%] Linking CXX static library libzvulkan.a
[  8%] Built target zvulkan
make: *** [Makefile:136: all] Error 2
make: Leaving directory '/home/corey/Stuff/projects/raze/src/Raze/build'
==> ERROR: A failure occurred in build().
    Aborting...

Derson5 commented on 2024-04-21 14:35 (UTC)

Actual upstream URL is https://github.com/ZDoom/Raze

gameslayer commented on 2024-03-16 15:27 (UTC) (edited on 2024-03-16 16:45 (UTC) by gameslayer)

Please add aarch64 to this package

bqvxbghci commented on 2024-03-05 16:52 (UTC) (edited on 2024-03-05 16:52 (UTC) by bqvxbghci)

The latest version crashes during installation. It was working before. I've included an extract of the error message below.

./source/common/objects/autosegs.cpp:72:1: error: ‘ActionFunctonsDummyPointer’ causes a section type conflict with ‘_Raze_clipmove_HookPtr’
./source/core/vmexports.cpp:62:1: note: ‘_Raze_clipmove_HookPtr’ was declared here
./source/common/objects/autosegs.cpp:74:1: error: ‘ClassFieldsDummyPointer’ causes a section type conflict with ‘VMField_sectortype_ceilingxpan_HookPtr’
./source/core/vmexports.cpp:189:1: note: ‘VMField_sectortype_ceilingxpan_HookPtr’ was declared here
./source/common/objects/autosegs.cpp:77:1: error: ‘CVarDeclDummyPointer’ causes a section type conflict with ‘cvardeclref_use_mouse’
./source/common/platform/posix/sdl/i_input.cpp:56:1: note: ‘cvardeclref_use_mouse’ was declared here
make[3]: *** [/tmp/cctpXD1H.mk:383: /tmp/ccGgC3PV.ltrans127.ltrans.o] Error 1
make[3]: *** Waiting for unfinished jobs....
lto-wrapper: fatal error: make returned 2 exit status
compilation terminated.
/usr/bin/ld: error: lto-wrapper failed
collect2: error: ld returned 1 exit status
make[2]: *** [source/CMakeFiles/raze.dir/build.make:7012: raze] Error 1
make[1]: *** [CMakeFiles/Makefile2:604: source/CMakeFiles/raze.dir/all] Error 2
make: *** [Makefile:136: all] Error 2
make: Leaving directory '/home/bob/.cache/yay/raze/src/Raze/build'
==> ERROR: A failure occurred in build().
    Aborting...
 -> error making: raze-exit status 4
 -> Failed to install the following packages. Manual intervention is required:
raze - exit status 4

cncz commented on 2023-05-30 05:01 (UTC) (edited on 2023-05-30 05:02 (UTC) by cncz)

Compilation fails immediately in libraries/ZVulkan/src/vulkanbuilders.cpp:

throw std::runtime_error(std::string("Shader compile failed: ") + shader.getInfoLog());


‘std::runtime_error’ is defined in header ‘<stdexcept>’; did you forget to ‘#include <stdexcept>’?

caepom commented on 2022-12-11 21:41 (UTC)

@mjr4077au Thank you for pointing that out

mjr4077au commented on 2022-12-11 21:32 (UTC)

@caepom, the patch shouldn't be needed anymore. I got sick of maintaining it and patched the source to allow specifiying a system directory. Check out raze-git's PKGBUILD, for instance: https://aur.archlinux.org/packages/raze-git

If we're missing a slash in the log file output, we can fix that upstream as well.