Package Details: rbdoom3-bfg-git r2730.4f97527a-1

Git Clone URL: https://aur.archlinux.org/rbdoom3-bfg-git.git (read-only, click to copy)
Package Base: rbdoom3-bfg-git
Description: Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support
Upstream URL: https://github.com/RobertBeckebans/RBDOOM-3-BFG
Licenses: GPL3
Conflicts: rbdoom-3-bfg
Provides: rbdoom3-bfg
Submitter: zan
Maintainer: johnnybash
Last Packager: johnnybash
Votes: 15
Popularity: 0.120443
First Submitted: 2016-01-01 19:51 (UTC)
Last Updated: 2025-11-30 18:20 (UTC)

Latest Comments

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Vaporeon commented on 2020-10-05 07:05 (UTC)

This seems to segfault when built with the current ffmpeg. The internal decoder works though.

Prehaps it would be better to drop the ffmpeg dependency and use the internal bink decoder anyway.

This can be done by adding the following cmake options to the PKGBUILD.

-DFFMPEG=0 -DBINKDEC=1

vloup commented on 2018-09-30 20:52 (UTC)

A fix just got merged upstream. Everything should be fine by now.

Vaporeon commented on 2018-08-14 02:34 (UTC)

It's been a while so here is a working PKGBUILD with a couple of pending pulls as patches.

https://nofile.io/f/DFmWBjPZadY/rbdoom3-bfg-git.tar.gz

zan commented on 2018-05-17 02:36 (UTC)

Its a GCC 8.1 breakage from more restrictive overflow checks. Upstream will probably fix it soon™.

Vaporeon commented on 2018-05-17 01:59 (UTC)

Build seems to be broken again.

johnnybash commented on 2017-09-04 17:00 (UTC)

just for the record, it builds again :)

hollunder commented on 2017-08-25 07:40 (UTC) (edited on 2017-08-25 07:46 (UTC) by hollunder)

Modified to the OTBFG version build fails because cmake can't find ffmpeg, for whatever reason. EDIT: Never mind, it now just fails at: /home/me/build/rbdoom3-bfg-git/src/rbdoom3-bfg-git/neo/idlib/../framework/../idlib/../idlib/Str.h:172:10: note: no known conversion for argument 1 from ‘const float’ to ‘const char*’ make[2]: *** [CMakeFiles/OpenTechEngine.dir/build.make:231: CMakeFiles/OpenTechEngine.dir/cm/CollisionModel_files.cpp.o] Error 1 make[2]: *** Waiting for unfinished jobs.... [ 28%] Building CXX object CMakeFiles/OpenTechEngine.dir/framework/CmdSystem.cpp.o make[2]: *** [CMakeFiles/OpenTechEngine.dir/build.make:255: CMakeFiles/OpenTechEngine.dir/cm/CollisionModel_load.cpp.o] Error

zan commented on 2017-08-04 14:29 (UTC)

Not going to bother version pinning GCC to <7.1.1 since this is likely to be fixed within a week. If it isn't, I'll see about adding in that patch from OTBFG if they merge it by then.

postblue commented on 2017-08-04 09:38 (UTC) (edited on 2017-08-04 10:03 (UTC) by postblue)

Build's failed; make[2]: *** [idlib/CMakeFiles/precomp_header_idlib.dir/build.make:58: idlib/CMakeFiles/precomp_header_idlib] Error 1 make[1]: *** [CMakeFiles/Makefile2:200: idlib/CMakeFiles/precomp_header_idlib.dir/all] Error 2 make: *** [Makefile:84: all] Error 2 Upstream issue: compilation error with gcc version 7.1.1 https://github.com/RobertBeckebans/RBDOOM-3-BFG/issues/371 Fork fix: https://github.com/OpenTechEngine/OpenTechBFG/pull/136

headkase commented on 2016-01-20 18:35 (UTC)

Right on, thanks again. :)