Package Details: rbdoom3-bfg-git r2730.4f97527a-1

Git Clone URL: https://aur.archlinux.org/rbdoom3-bfg-git.git (read-only, click to copy)
Package Base: rbdoom3-bfg-git
Description: Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support
Upstream URL: https://github.com/RobertBeckebans/RBDOOM-3-BFG
Licenses: GPL3
Conflicts: rbdoom-3-bfg
Provides: rbdoom3-bfg
Submitter: zan
Maintainer: johnnybash
Last Packager: johnnybash
Votes: 15
Popularity: 0.120443
First Submitted: 2016-01-01 19:51 (UTC)
Last Updated: 2025-11-30 18:20 (UTC)

Latest Comments

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zan commented on 2016-01-20 18:34 (UTC) (edited on 2016-01-20 19:23 (UTC) by zan)

I'll revert the additions once I can get home and confirm a build without renderprogs works. Doesn't matter for six hours until then anyway, they just waste some disk space. Update: Had a few mins so I reverted it, the fix is already upstream.

headkase commented on 2016-01-20 18:33 (UTC)

There is an update on the github page from the author: apparently only a specific file needs to be included. Thank you for the quick turn-around.

zan commented on 2016-01-20 18:11 (UTC) (edited on 2016-01-20 18:12 (UTC) by zan)

Added renderprogs. I'd have installed everything upstream puts in base for futureproofing, but the data package installs its own default.cfg that would conflict with this package. If it becomes a problem later we can tweak that package if necessary.

headkase commented on 2016-01-20 17:45 (UTC)

There is a problem with this package. In the sources there is a "renderprogs" directory which is not part of the doom3bfg-data package. On newer (as in now) the renderprogs directory needs to be put into the doom3bfg-data/base directory. If it isn't then the game will fail to render correctly in some circumstances. See: https://github.com/RobertBeckebans/RBDOOM-3-BFG/issues/286