Package Details: realrtcw 5.1-2

Git Clone URL: https://aur.archlinux.org/realrtcw.git (read-only, click to copy)
Package Base: realrtcw
Description: An overhaul mod for critically acclaimed Return To Castle Wolfenstein.
Upstream URL: http://www.moddb.com/mods/realrtcw-realism-mod
Keywords: games ioRTCW mod RealRTCW rtcw
Licenses: GPL
Submitter: robertfoster
Maintainer: robertfoster
Last Packager: robertfoster
Votes: 1
Popularity: 0.000000
First Submitted: 2017-08-06 13:32 (UTC)
Last Updated: 2025-02-16 19:21 (UTC)

Latest Comments

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zebulon commented on 2025-04-20 12:53 (UTC) (edited on 2025-04-27 05:39 (UTC) by zebulon)

Hi, it fails on checksum for realrtcw-5.1.zip. It should be: 645a771e453225a8a76a3dbfab826a0e69da63fe82e95d1b74edf4355bdd36c9

It also fails to build due to multiple Warnings.

code/cgame/cg_weapons.c: In function 'CG_RW_ParseError':
code/cgame/cg_weapons.c:1295:9: warning: function 'CG_RW_ParseError' might be a candidate for 'gnu_printf' format attribute [-Wsuggest-attribute=format]
 1295 |         Q_vsnprintf( string, sizeof( string ), format, argptr );
      |         ^~~~~~~~~~~
code/cgame/cg_weapons.c: In function 'CG_RW_ParseClient':
code/cgame/cg_weapons.c:1703:53: error: passing argument 2 of 'PC_Int_Parse' from incompatible pointer type [-Wincompatible-pointer-types]
 1703 |                         if ( !PC_Int_Parse( handle, &weaponInfo->wiTrailTime ) ) {
      |                                                     ^~~~~~~~~~~~~~~~~~~~~~~~
      |                                                     |
      |                                                     float *
In file included from code/cgame/cg_local.h:42,
                 from code/cgame/cg_weapons.c:36:
code/cgame/../game/bg_public.h:1812:41: note: expected 'int *' but argument is of type 'float *'
 1812 | qboolean PC_Int_Parse( int handle, int *i );
      |                                    ~~~~~^
code/cgame/cg_weapons.c:1707:53: error: passing argument 2 of 'PC_Int_Parse' from incompatible pointer type [-Wincompatible-pointer-types]
 1707 |                         if ( !PC_Int_Parse( handle, &weaponInfo->trailRadius ) ) {
      |                                                     ^~~~~~~~~~~~~~~~~~~~~~~~
      |                                                     |
      |                                                     float *
code/cgame/../game/bg_public.h:1812:41: note: expected 'int *' but argument is of type 'float *'
 1812 | qboolean PC_Int_Parse( int handle, int *i );
      |                                    ~~~~~^
GAME_CC code/game/ai_cast_think.c
code/game/ai_cast_funcs.c: In function 'BG_ParseSurvivalTable':
code/game/ai_cast_funcs.c:5883:63: error: passing argument 2 of 'PC_String_ParseNoAlloc' from incompatible pointer type [-Wincompatible-pointer-types]
 5883 |                         if ( !PC_String_ParseNoAlloc( handle, &svParams.announcerSound[0], MAX_QPATH ) ) {
      |                                                               ^~~~~~~~~~~~~~~~~~~~~~~~~~~
      |                                                               |
      |                                                               char (*)[64]
In file included from code/game/g_local.h:34,
                 from code/game/ai_cast_funcs.c:39:
code/game/bg_public.h:1813:52: note: expected 'char *' but argument is of type 'char (*)[64]'
 1813 | qboolean PC_String_ParseNoAlloc( int handle, char *out, size_t size );
      |                                              ~~~~~~^~~
code/game/ai_cast_funcs.c:5890:63: error: passing argument 2 of 'PC_String_ParseNoAlloc' from incompatible pointer type [-Wincompatible-pointer-types]
 5890 |                         if ( !PC_String_ParseNoAlloc( handle, &soundPath, MAX_QPATH ) ) {
      |                                                               ^~~~~~~~~~
      |                                                               |
      |                                                               char (*)[64]
code/game/bg_public.h:1813:52: note: expected 'char *' but argument is of type 'char (*)[64]'
 1813 | qboolean PC_String_ParseNoAlloc( int handle, char *out, size_t size );
      |                                              ~~~~~~^~~
code/game/ai_cast_funcs.c:5896:33: error: implicit declaration of function 'sprintf_s'; did you mean 'sprintf'? [-Wimplicit-function-declaration]
 5896 |                                 sprintf_s(msg, 64, "announcerSound[%d] out of range. Increase ANNOUNCE_SOUNDS_COUNT", i - 1 );
      |                                 ^~~~~~~~~
      |                                 sprintf
code/game/ai_cast_funcs.c:5899:33: error: implicit declaration of function 'strcpy_s'; did you mean 'strcpy'? [-Wimplicit-function-declaration]
 5899 |                                 strcpy_s( svParams.announcerSound[i - 1], MAX_QPATH, soundPath );
      |                                 ^~~~~~~~
      |                                 strcpy
make[2]: *** [Makefile:2819: build/release-linux-x86_64/main/cgame/cg_weapons.o] Error 1
make[2]: *** Waiting for unfinished jobs....
make[2]: *** [Makefile:2828: build/release-linux-x86_64/main/game/ai_cast_funcs.o] Error 1
make[2]: Leaving directory '/tmp/makepkg/realrtcw/src/RealRTCW-5.1'
make[1]: *** [Makefile:1540: targets] Error 2
make[1]: Leaving directory '/tmp/makepkg/realrtcw/src/RealRTCW-5.1'
make: *** [Makefile:1436: release] Error 2
==> ERROR: A failure occurred in package().
    Aborting...

Anix commented on 2023-04-05 08:45 (UTC) (edited on 2023-04-05 08:45 (UTC) by Anix)

Skipping the archive check is done with capital SKIP. Change this please

Anix commented on 2023-04-04 20:41 (UTC)

Please update sums for archive realrtcw-4.0.zip from these 7389f55acdaf553b9f04fb5a70ebfd570163503495df19c232e175a7f8e2ebda to these 37ca5689f2ee16bf49303ab23c7084fb68b3e4f5e1710ecc3fcdfa04d17e8434

Retro_Gamer commented on 2022-08-20 15:32 (UTC) (edited on 2022-08-20 15:40 (UTC) by Retro_Gamer)

This will not build. Errors out here is an exerpt from just before it failed:

CGAME_CC code/qcommon/q_shared.c
make[2]: *** No rule to make target 'build/release-linux-x86_64/main/game/steam.o', needed by 'build/release-linux-x86_64/main/qagame.sp.x86_64.so'.  Stop.
make[2]: *** Waiting for unfinished jobs....
CGAME_CC code/cgame/cg_syscalls.c
code/cgame/cg_weapons.c: In function ‘CG_RW_ParseError’:
code/cgame/cg_weapons.c:1099:9: warning: function ‘CG_RW_ParseError’ might be a candidate for ‘gnu_printf’ format attribute [-Wsuggest-attribute=format]
 1099 |         Q_vsnprintf( string, sizeof( string ), format, argptr );
      |         ^~~~~~~~~~~
In function ‘Q_strncpyz’,
    inlined from ‘COM_StripFilename’ at code/qcommon/q_shared.c:175:2:
code/qcommon/q_shared.c:1185:9: warning: ‘strncpy’ specified bound depends on the length of the source argument [-Wstringop-truncation]
 1185 |         strncpy( dest, src, destsize-1 );
      |         ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
code/qcommon/q_shared.c: In function ‘COM_StripFilename’:
code/qcommon/q_shared.c:175:30: note: length computed here
  175 |         Q_strncpyz( out, in, strlen( in ) );
      |                              ^~~~~~~~~~~~
make[2]: Leaving directory '/home/retro/.cache/yay/realrtcw/src/RealRTCW-4.0'
make[1]: *** [Makefile:1551: targets] Error 2
make[1]: Leaving directory '/home/retro/.cache/yay/realrtcw/src/RealRTCW-4.0'
make: *** [Makefile:1447: release] Error 2
==> ERROR: A failure occurred in package().
    Aborting...
 -> error making: realrtcw

undemeon commented on 2021-05-08 01:03 (UTC)

code/cgame/cg_main.c: In function 'CG_LoadTranslationTextStrings': code/cgame/cg_main.c:893:2: error: format not a string literal and no format arguments [-Werror=format-security] 893 | Com_sprintf(filename, MAX_QPATH, file); | ^~~~~~~~~~~ cc1: some warnings being treated as errors make[2]: [Makefile:2715: build/release-linux-x86_64/main/cgame/cg_main.o] Error 1 rm build/release-linux-x86_64/rend2/glsl/bokeh_fp.c build/release-linux-x86_64/rend2/glsl/generic_vp.c build/release-linux-x86_64/rend2/glsl/ssao_fp.c build/release-linux-x86_64/rend2/glsl/calclevels4x_vp.c build/release-linux-x86_64/rend2/glsl/texturecolor_vp.c build/release-linux-x86_64/rend2/glsl/down4x_vp.c build/release-linux-x86_64/rend2/glsl/fogpass_fp.c build/release-linux-x86_64/rend2/glsl/depthblur_vp.c build/release-linux-x86_64/rend2/glsl/fogpass_vp.c build/release-linux-x86_64/rend2/glsl/shadowmask_fp.c build/release-linux-x86_64/rend2/glsl/texturecolor_fp.c build/release-linux-x86_64/rend2/glsl/down4x_fp.c build/release-linux-x86_64/rend2/glsl/tonemap_vp.c build/release-linux-x86_64/rend2/glsl/pshadow_vp.c build/release-linux-x86_64/rend2/glsl/lightall_fp.c build/release-linux-x86_64/rend2/glsl/dlight_fp.c build/release-linux-x86_64/rend2/glsl/generic_fp.c build/release-linux-x86_64/rend2/glsl/lightall_vp.c build/release-linux-x86_64/rend2/glsl/depthblur_fp.c build/release-linux-x86_64/rend2/glsl/calclevels4x_fp.c build/release-linux-x86_64/rend2/glsl/tonemap_fp.c build/release-linux-x86_64/rend2/glsl/shadowmask_vp.c build/release-linux-x86_64/rend2/glsl/shadowfill_vp.c build/release-linux-x86_64/rend2/glsl/bokeh_vp.c build/release-linux-x86_64/rend2/glsl/pshadow_fp.c build/release-linux-x86_64/rend2/glsl/dlight_vp.c build/release-linux-x86_64/rend2/glsl/ssao_vp.c build/release-linux-x86_64/rend2/glsl/shadowfill_fp.c make[2]: Leaving directory '/home/jurij/.cache/yay/realrtcw/src/RealRTCW-a1344ab17a53bda530e1f34c1a80bca7afcadcf4' make[1]: [Makefile:1361: targets] Error 2 make[1]: Leaving directory '/home/jurij/.cache/yay/realrtcw/src/RealRTCW-a1344ab17a53bda530e1f34c1a80bca7afcadcf4' make: *** [Makefile:1278: release] Error 2 ==> ERROR: A failure occurred in package(). Aborting... error making: realrtcw

undemeon commented on 2021-04-27 17:07 (UTC)

build crashes with code/cgame/cg_main.c: In function 'CG_LoadTranslationTextStrings': code/cgame/cg_main.c:893:2: error: format not a string literal and no format arguments [-Werror=format-security] 893 | Com_sprintf(filename, MAX_QPATH, file);

eschwartz commented on 2020-12-25 18:18 (UTC)

Do not use ln -s -r

jiri.one commented on 2020-12-25 11:18 (UTC)

same problem like jose1711, please fix it.

jose1711 commented on 2020-12-20 15:48 (UTC)

sorry, it still does not work :-( now the path resolves to /home/user/tmp/realrtcw/src//home/user/tmp/realrtcw/src/paks/z_realrtcw_maps.pk3 on my system

which is incorrect.