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Package Details: return-to-the-roots-git r4737.842d4d9a2-1
Git Clone URL: | https://aur.archlinux.org/return-to-the-roots-git.git (read-only, click to copy) |
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Package Base: | return-to-the-roots-git |
Description: | Free/libre implementation of The Settlers II game engine |
Upstream URL: | https://siedler25.org/ |
Licenses: | |
Conflicts: | |
Provides: | |
Submitter: | Peuc |
Maintainer: | Peuc |
Last Packager: | Peuc |
Votes: | 2 |
Popularity: | 0.000000 |
First Submitted: | 2018-02-15 15:48 |
Last Updated: | 2020-12-02 21:39 |
Dependencies (18)
- boost-libs (boost171, boost-libs-git)
- libgl (glshim-git, catalyst-firepro, libhybris-ext-libgl-git, catalyst-total, catalyst-libgl, catalyst-total-hd234k, libhybris-libgl-git, mesa-libgl-noglvnd, catalyst-test, swiftshader-git, nvidia-340xx-utils, libglvnd-git, amdgpu-pro-libgl, libglvnd)
- libsamplerate (libsamplerate-git, libsamplerate-minimal-git)
- lua53
- miniupnpc (miniupnpc-git)
- sdl2_mixer (sdl2_mixer-hg, sdl2_mixer-minimal-git)
- sdl_mixer
- boost (boost-git) (make)
- cmake (cmake-git) (make)
- curl (curl-git, curl-minimal-git) (make)
- git (git-git) (make)
- libsamplerate (libsamplerate-git, libsamplerate-minimal-git) (make)
- lua53 (make)
- mesa (mesa-noglvnd, mesa-arm-git, mesa-minimal+-git, mesa-minimal-git, mesa-git) (make)
- miniupnpc (miniupnpc-git) (make)
- sdl2_mixer (sdl2_mixer-hg, sdl2_mixer-minimal-git) (make)
- sdl_mixer (make)
- siedler2-data (optional)
Required by (3)
- siedler2-data (requires return-to-the-roots) (optional)
- widelands-maps-rttr-localver (requires return-to-the-roots)
- widelands-maps-rttr-localver (requires return-to-the-roots) (make)
Sources (15)
- git+https://github.com/mat007/turtle.git
- git+https://github.com/Return-To-The-Roots/languages.git
- git+https://github.com/Return-To-The-Roots/libendian.git
- git+https://github.com/Return-To-The-Roots/liblobby.git
- git+https://github.com/Return-To-The-Roots/libsiedler2.git
- git+https://github.com/Return-To-The-Roots/libutil.git
- git+https://github.com/Return-To-The-Roots/mygettext.git
- git+https://github.com/Return-To-The-Roots/s-c.git
- git+https://github.com/Return-To-The-Roots/s25client.git
- git+https://github.com/Return-To-The-Roots/s25edit.git
- git+https://github.com/Return-To-The-Roots/s25update.git
- git+https://github.com/Return-To-The-Roots/version.git
- git+https://github.com/satoren/kaguya.git
- return-to-the-roots.install
- rttr.sh
Latest Comments
1 2 3 Next › Last »
Peuc commented on 2020-12-02 21:46
Updated to add
sdl2_mixer
as dependency. Thanks for your report!nipsky commented on 2020-12-02 20:57
Thanks for the hint, sdl2_mixer was missing!
Peuc commented on 2020-12-02 17:42
Just tested a clean build:
/usr/lib/s25rttr/s25rttr/driver/audio/libaudioSDL.so
and/usr/lib/s25rttr/s25rttr/driver/video/libvideoSDL2.so
are packaged as expected. You're probably missing a dependency. Can you provide a configure/build log?nipsky commented on 2020-12-02 17:19
Hi, compiling and installing works fine, but the folder /usr/lib/s25rttr/s25rttr/driver/audio is missing so the game is unable to find an audio driver. Might this be an upstream problem?
igno2k commented on 2020-06-06 06:37
Package does not build with the following error:
Determining if the function pthread_create exists in the pthreads failed with the following output: Change Dir: /home/<user>/git/return-to-the-roots-git/src/s25client/build/CMakeFiles/CMakeTmp
From
CMakeError.log
:/usr/bin/cc -D_FORTIFY_SOURCE=2 -march=x86-64 -mtune=generic -O2 -pipe -fno-plt -DCHECK_FUNCTION_EXISTS=pthread_create -Wl,-O1,--sort-common,--as-nee ded,-z,relro,-z,now CMakeFiles/cmTC_8caae.dir/CheckFunctionExists.c.o -o cmTC_8caae -lpthreads /usr/bin/ld: cannot find -lpthreads
Any ideas what is wrong?
ubmarco commented on 2019-05-03 06:24
Thanks, I did a full recompile and it works now.
Peuc commented on 2019-05-02 21:18
Updated, it should work now.
ubmarco commented on 2019-05-02 20:06
I'm getting
dreieck commented on 2018-08-24 11:00
You might consider adding
siedler2-data
as optdepend.dreieck commented on 2018-08-24 10:59
Yes it did auto-enable SSE/ SSE2. However, the menu in ccmake also provides sse3 and sse4, which do not seem to get auto-enabled.