pkgdesc="ROS - RViz plugins for the Oculus Rift." url='http://www.ros.org/' pkgname='ros-hydro-oculus-rviz-plugins' pkgver='0.0.8' _pkgver_patch=0 arch=('i686' 'x86_64') pkgrel=2 license=('BSD') ros_makedepends=(ros-hydro-tf ros-hydro-roscpp ros-hydro-catkin ros-hydro-oculus-sdk ros-hydro-rviz) makedepends=('cmake' 'git' 'ros-build-tools' ${ros_makedepends[@]} qt4 boost ogre) ros_depends=(ros-hydro-tf ros-hydro-roscpp ros-hydro-oculus-sdk ros-hydro-rviz) depends=(${ros_depends[@]} qt4 boost ogre) _tag=release/hydro/oculus_rviz_plugins/${pkgver}-${_pkgver_patch} _dir=oculus_rviz_plugins source=("${_dir}"::"git+https://github.com/ros-gbp/oculus_rviz_plugins-release.git"#tag=${_tag} 'ogre.patch') md5sums=('SKIP' '8992007e6799faa51762b108128855e5') build() { # Use ROS environment variables /usr/share/ros-build-tools/clear-ros-env.sh [ -f /opt/ros/hydro/setup.bash ] && source /opt/ros/hydro/setup.bash # Apply patch msg "Patching source code" cd ${srcdir}/${_dir} git apply ${srcdir}/ogre.patch # Create build directory [ -d ${srcdir}/build ] || mkdir ${srcdir}/build cd ${srcdir}/build # Fix Python2/Python3 conflicts /usr/share/ros-build-tools/fix-python-scripts.sh ${srcdir}/${_dir} # Build project cmake ${srcdir}/${_dir} \ -DCMAKE_BUILD_TYPE=Release \ -DCATKIN_BUILD_BINARY_PACKAGE=ON \ -DCMAKE_INSTALL_PREFIX=/opt/ros/hydro \ -DPYTHON_EXECUTABLE=/usr/bin/python2 \ -DPYTHON_INCLUDE_DIR=/usr/include/python2.7 \ -DPYTHON_LIBRARY=/usr/lib/libpython2.7.so \ -DSETUPTOOLS_DEB_LAYOUT=OFF make } package() { cd "${srcdir}/build" make DESTDIR="${pkgdir}/" install }