Search Criteria
Package Details: rpcs3-git 0.0.33.r16916.53c84577c0-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/rpcs3-git.git (read-only, click to copy) |
---|---|
Package Base: | rpcs3-git |
Description: | A Sony PlayStation 3 emulator |
Upstream URL: | https://github.com/RPCS3/rpcs3 |
Licenses: | GPL-2.0-only |
Conflicts: | rpcs3 |
Provides: | rpcs3 |
Submitter: | alucryd |
Maintainer: | hcorion |
Last Packager: | hcorion |
Votes: | 78 |
Popularity: | 0.63 |
First Submitted: | 2014-08-14 11:04 (UTC) |
Last Updated: | 2024-09-08 18:27 (UTC) |
Dependencies (31)
- alsa-lib
- curl (curl-quiche-gitAUR, curl-http3-ngtcp2AUR, curl-gitAUR, curl-c-aresAUR)
- flatbuffers (flatbuffers-gitAUR)
- glew (glew-libepoxyAUR, glew-waylandAUR, glew-osmesa-gitAUR, glew-wayland-gitAUR, glew-gitAUR)
- glu (glu-gitAUR)
- libevdev (libevdev-gitAUR)
- libgl (libglvnd-gitAUR, amdgpu-pro-oglp-legacyAUR, amdgpu-pro-oglpAUR, nvidia-340xx-utilsAUR, libglvnd)
- libice
- libncursesw.so (ncurses-gitAUR, lib32-ncurses, ncurses)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR)
- libsm
- libx11 (libx11-gitAUR)
- libxext (libxext-gitAUR)
- llvm (llvm-rocm-gitAUR, llvm-gitAUR, llvm-minimal-gitAUR)
- openal (openal-gitAUR)
- pugixml (pugixml-gitAUR)
- qt6-base (qt6-base-gitAUR, qt6-base-headlessAUR)
- qt6-declarative (qt6-declarative-gitAUR)
- qt6-multimedia
- Show 11 more dependencies...
Latest Comments
« First ‹ Previous 1 2 3 4 5 6 7 8 .. 35 Next › Last »
hcorion commented on 2024-05-24 05:25 (UTC) (edited on 2024-05-24 05:26 (UTC) by hcorion)
FYI RPCS3 currently has issues with stylesheets and Qt 6.7, currently tracked on this ticket: https://github.com/RPCS3/rpcs3/issues/15600
HurricanePootis commented on 2024-04-29 09:56 (UTC)
Please update the license() to be SDPX compliant, as all PKGBUILDs are supposed to be.
thingsiplay commented on 2023-09-18 11:14 (UTC)
I have the same issue as the commenter visious5d: No audio for all games, but videosequences ingame have audio, like an intro. After changing settings, trouble shooting and searching the web, there seems to be no solution. I read something where it stated to use specific build flags, otherwise there would be no audio. Unfortunately I cannot find the source to link to anymore. But hope this hint can help finding a solution.
The official AppImage from their website works perfectly, even with the same settings (as it reads and writes to the same settings as native installation).
visious commented on 2023-08-31 16:00 (UTC) (edited on 2023-08-31 17:55 (UTC) by visious)
Hi, I don't have sound in God of War 3 (BCES00510), Tekken Tag Tournament 2 (BLES01702) and Tekken 6 (BLUS30359). But I have sound from the official AppImage.
katt commented on 2023-08-06 20:03 (UTC)
@rubin55 pkgconf is part of base-devel which should be assumed to be installed when building from AUR.
rubin55 commented on 2023-08-06 09:38 (UTC) (edited on 2023-08-06 11:10 (UTC) by rubin55)
I'm getting an error on libxkbcommon.so today (attempting to build today, 2023-08-06):
-- Found XKB: /usr/lib/libxkbcommon.so (Required is at least version "0.5.0") ... -- Configuring incomplete, errors occurred! ==> ERROR: A failure occurred in build(). Aborting...
Note that I have libxkbcommon 1.5.0 installed..
UPDATE: the above was a false positive. It was because of a missing pkg-config executable. The package needs a build-depends on pkgconf.
Behem0th commented on 2023-06-10 12:42 (UTC)
@mio-19
https://wiki.archlinux.org/title/Makepkg#Parallel_compilation
mio-19 commented on 2023-06-10 12:25 (UTC)
The building process only uses one cpu core. How do I build with multi-core?
« First ‹ Previous 1 2 3 4 5 6 7 8 .. 35 Next › Last »