Package Details: sidplayfp 2.2.2-1

Git Clone URL: (read-only, click to copy)
Package Base: sidplayfp
Description: Sidplay2 fork with improved filter emulation
Upstream URL:
Licenses: GPL
Conflicts: sidplay-residfp, sidplay-residfp-alsa, sidplay-residfp-pulse
Submitter: pezz
Maintainer: pezz
Last Packager: pezz
Votes: 14
Popularity: 0.000000
First Submitted: 2013-10-05 10:07
Last Updated: 2021-09-24 10:37

Latest Comments

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NoSuck commented on 2018-02-09 16:09

Set “Ansi = true” for some CLI candy.

pezz commented on 2016-07-12 23:24

The tarball is an HTML file, looks like Sourceforge is broken at the moment.

jangler commented on 2016-07-12 21:59

sidplayfp-1.4.2.tar.gz fails on sha256 checksum.

pezz commented on 2014-04-22 13:05

I'm on holidays until 27/04 and will update the package once I'm back home.


grimi commented on 2013-10-05 11:30

Thanks for the fast response, and of course for the packaging.

pezz commented on 2013-10-05 10:15

@grimi Yep, I know about 1.1.0 mate, I was the one who lodged a request upstream and asked for that to be changed.

Also, no need for the patch now, is out and is fixed.

I've also created a new package sidplayfp, so please install that. I will send a message to the AUR list and get all of these merged into sidplayfp.


grimi commented on 2013-10-04 16:35

Here is patch to complete build:

One more thing, 1.1.0 have new audio engine.
There is no need provide two packages (alsa,pulse).
Maybe upload new package, and delete these two.
I think, rename package on sidplayfp is good idea to.

pezz commented on 2013-10-01 07:28

Can't update to 1.1.0 as there is a bug in the build.

The author is aware and I will update the package when 1.1.1 or similar is released.

pezz commented on 2013-07-09 00:25

You will have to:

sudo pacman -Rsc sidplay-residfp-libs

Then re-install this package as the libs are now in [extra] (and there's no conflict specified).

pezz commented on 2013-03-27 10:09

Hi watchers,

I'm going to get this package merged into sidplay-residfp-alsa.

I've found it necessary to create two packages, one for ALSA only, and one for Pulseaudio due to the way the build audio detection works.

Heads up! :)