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Package Details: simcity-3000-gog 2.0-2
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Git Clone URL: | https://aur.archlinux.org/simcity-3000-gog.git (read-only, click to copy) |
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Package Base: | simcity-3000-gog |
Description: | SimCity 3000 Linux with data via GOG |
Upstream URL: | https://www.gog.com/game/simcity_3000 |
Licenses: | custom |
Submitter: | jmsq |
Maintainer: | jmsq |
Last Packager: | jmsq |
Votes: | 1 |
Popularity: | 0.000000 |
First Submitted: | 2021-09-08 06:41 (UTC) |
Last Updated: | 2021-09-19 14:36 (UTC) |
Dependencies (4)
- ossp
- icoutils (make)
- innoextract (innoextract-gitAUR) (make)
- perl-rename (perl-file-renameAUR) (make)
Required by (0)
Sources (7)
- http://www.improbability.net/loki/loki_compat_libs-1.5.tar.bz2
- https://files.gog.com/support/SC3U.zip
- https://github.com/jm2/archlinux-package-simcity-3000-gog/raw/master/sc3-lnx-support.tar.bz2
- https://github.com/liflg/sc3u_2.0a-multilingual_x86/archive/refs/heads/master.zip
- setup_simcity3k_unlimited_2.0.0.3.exe
- simcity3000.desktop
- simcity3000.sh
Latest Comments
furrykef commented on 2024-05-02 08:25 (UTC) (edited on 2024-05-02 08:25 (UTC) by furrykef)
In all honesty, I gave up and bought the Steam version for a couple of bucks. That one seems to work fine with Proton Experimental. The GOG version didn't want to run that way for some reason, even if I launched it via Steam.
jmsq commented on 2024-03-22 12:24 (UTC)
@furrykef: Yup, that was a typo I had to fix in a few places but probably missed here. I'll fix it on the next release.
So, the fact this SimCity 3000 linux build works at all is a minor miracle. It's actually a hybrid of the original Loki Linux build and the Windows data from GOG. I had to do a bunch of modifications with hexedit in order to fix case sensitivity problems to get it to work at all. Further work could probably be done to fix up the UTF-8 problems, and it's possible there's some similar issue preventing music from loading. I thought I had sound working on some level when I released this, but I could be mis-remembering or something else changed. I'd really like fullscreen support as well, but that's also something that would require significant time to reverse engineer a fix for considering the age of the binary. It's probably easier to run the Windows binary in WINE if you want proper fullscreen/highres support unfortunately, as there are known resolution hacks for that binary if I recall.
furrykef commented on 2024-03-20 09:13 (UTC)
The PKGBUILD suggests adding this line to makepkg.conf:
Shouldn't
goggogdownloader
just begogdownloader
? It works fine for me that way.The installer does seem to have issues with translating some filenames to UTF-8, like this:
…but since I play the game in English, this isn't an issue for me. It looks like the files do still get copied in any case. Wonder if they work…
Anyway, the game itself appears to run wonderfully except for two things: it only runs in windowed mode and it has no sound. Any idea what can be done about either of these things?