Interesting to find this here. I see the option to also use it via lutris and I'm just wondering what would be the overall difference, meaning, if Lutris does anything on top of the env variables the sleepy launcher already does. For now I'll test this and go to Lutris if I have issues (already running from the first installation I did on heroic using the official launcher due to random crashes). But if anyone has any insight or experience here that would be appreciated.
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Package Details: sleepy-launcher-git 1.0.0.r5.g9ac9f44-1
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Git Clone URL: | https://aur.archlinux.org/sleepy-launcher-git.git (read-only, click to copy) |
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Package Base: | sleepy-launcher-git |
Description: | Sleepy game launcher for Linux with telemetry disabling |
Upstream URL: | https://github.com/an-anime-team/sleepy-launcher |
Licenses: | GPL3 |
Submitter: | anispwyn |
Maintainer: | anispwyn |
Last Packager: | anispwyn |
Votes: | 0 |
Popularity: | 0.000000 |
First Submitted: | 2024-07-04 11:46 (UTC) |
Last Updated: | 2024-07-05 20:28 (UTC) |
Dependencies (10)
- git (git-gitAUR, git-glAUR)
- glibc (glibc-gitAUR, glibc-linux4AUR, glibc-eacAUR, glibc-eac-binAUR)
- gstreamer (gstreamer-gitAUR)
- gtk4 (gtk4-paper-planeAUR, gtk4-gitAUR)
- libadwaita (libadwaita-gitAUR, libadwaita-without-adwaita-gitAUR)
- p7zip (p7zip-natspecAUR, p7zip-full-binAUR, 7zip)
- rust (rust-nightlyAUR, rustup-gitAUR, rust-nightly-binAUR, rust-gitAUR, rust-beta-binAUR, rustup-stubAUR, rustup) (make)
- gamemode (gamemode-gitAUR) (optional) – Game Optimizations
- gamescope (gamescope-fmlAUR, gamescope-shortcutsAUR, gamescope-sk-gitAUR, gamescope-plusAUR, gamescope-gitAUR, gamescope-nvidiaAUR, gamescope-skAUR, gamescope-nvidia-gitAUR) (optional) – a tool from Valve that allows for games to run in an isolated Xwayland instance
- mangohud (mangohud-gitAUR) (optional) – FPS Hud/GUI
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