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Package Details: sm64ex-redrawn-60fps-git r513.58-3
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| Git Clone URL: | https://aur.archlinux.org/sm64ex-redrawn-60fps-git.git (read-only, click to copy) |
|---|---|
| Package Base: | sm64ex-redrawn-60fps-git |
| Description: | Super Mario 64 PC port (sm64ex fork) with the 60fps patch, redrawn texture pack and HD Mario |
| Upstream URL: | https://github.com/sm64pc/sm64ex |
| Keywords: | mario sm64 |
| Licenses: | reverse-engineered and unlicensed |
| Conflicts: | sm64ex |
| Provides: | sm64ex |
| Submitter: | mekb |
| Maintainer: | mekb |
| Last Packager: | mekb |
| Votes: | 1 |
| Popularity: | 0.000000 |
| First Submitted: | 2022-01-22 23:48 (UTC) |
| Last Updated: | 2022-09-17 09:36 (UTC) |
Dependencies (4)
- sdl2AUR (sdl2-compat-gitAUR, sdl2-gitAUR, sdl2-compat)
- audiofile (audiofile-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- python (make)
Latest Comments
cucu9 commented on 2024-12-19 21:16 (UTC) (edited on 2024-12-20 00:02 (UTC) by cucu9)
The HD Mario model source no longer works. It is still attainable through https://web.archive.org/web/20220331095554/https://www.sm64pc.info/forum/download/file.php?id=3
selurvedu commented on 2022-01-28 08:42 (UTC)
Thank you!
mekb commented on 2022-01-27 05:54 (UTC)
Yep, I've updated that stuff from sm64ex-redrawn-git and removed
libglvnd, I'm submitting nowselurvedu commented on 2022-01-27 05:50 (UTC)
Yes, and
glewis not needed as well, also,audiofileandpythonshould be moved fromdependstomakedepends. :)mekb commented on 2022-01-27 05:47 (UTC)
So just remove libglvnd?
selurvedu commented on 2022-01-27 05:46 (UTC)
This should be good, I think:
mekb commented on 2022-01-27 05:46 (UTC)
Do I ignore the comment or what do I put for the dependencies?
selurvedu commented on 2022-01-24 01:48 (UTC) (edited on 2022-01-27 05:05 (UTC) by selurvedu)
Hi! Please consider updating the dependencies in this PKGBUILD, see my comment here: https://aur.archlinux.org/packages/sm64pc-git/#comment-848377
Update: Please disregard the
libglvnddependency I mentioned.sdl2already depends on it via thelibgldep, which is an alias forlibglvnd. The rest of my comment is still valid.