Package Details: soundnode 7.0.0-1

Git Clone URL: https://aur.archlinux.org/soundnode.git (read-only, click to copy)
Package Base: soundnode
Description: An opensource SoundCloud app for desktop
Upstream URL: https://soundnode.github.io/soundnode-website/
Licenses: GPL3
Submitter: Yoshi2889
Maintainer: None
Last Packager: acxz
Votes: 7
Popularity: 0.032163
First Submitted: 2016-07-26 11:39
Last Updated: 2020-04-08 14:21

Latest Comments

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dreieck commented on 2020-10-28 16:45

Fails in build() for me with missing script: package:

[...]
added 928 packages from 593 contributors and audited 933 packages in 1907.72s

32 packages are looking for funding
  run `npm fund` for details

found 4 low severity vulnerabilities
  run `npm audit fix` to fix them, or `npm audit` for details


   ╭────────────────────────────────────────────────────────────────╮
   │                                                                │
   │      New patch version of npm available! 6.14.4 → 6.14.5       │
   │   Changelog: https://github.com/npm/cli/releases/tag/v6.14.5   │
   │               Run npm install -g npm to update!                │
   │                                                                │
   ╰────────────────────────────────────────────────────────────────╯

npm ERR! missing script: package

npm ERR! A complete log of this run can be found in:
npm ERR!     [...]/.npm/_logs/2020-10-28T15_07_29_111Z-debug.log
==> ERROR: A failure occurred in build().
    Aborting...

dreieck commented on 2020-10-28 14:47

This package's PKGBUILD does download a lot of stuff during build(), thereby breaking the rule that no internet connection must be assumed in build() and package().

Please make sure that everything needed to build the package gets downloaded via the source-array (that way download agent settings in makepkg.conf can be honoured, too), or, as an exception, in prepare().

Thanks for maintaining!,
here is evidence from a running build()-process:

==> Starting build()...
[...]
[ .................] | fetchMetadata: sill pacote range manifest for isbinaryfile@^3.0.2 fetched in 10986ms

djdeets commented on 2019-12-25 22:04

getting an error:

Building soundnode... ==> ERROR: conflicts contains invalid characters: ','

gish commented on 2019-08-16 12:11

7.0.0 is available for over a year: https://github.com/Soundnode/soundnode-app/releases/tag/7.0.0

Yoshi2889 commented on 2016-12-18 09:18

That's a problem beyond my control. Please report that bug to soundnode's GitHub page.

mani.zaeim commented on 2016-12-18 07:28

Thanks a lot @Yoshi,
But I am not sure is this problem is mine or not, but I can not play anything, and I got the message "Oh no, Something went wrong, I cant play this track", in console nothing is shown and I dont know how can i turnon the debuge mode.

Thanks.

Yoshi2889 commented on 2016-12-12 18:48

This new version should fix that, plus it refactors some things so it is easier to maintain for me and follows standards more appropriately. :)

mani.zaeim commented on 2016-12-09 09:05

There is no icon for soundnode, please correct me if I am wrong.

nullnan commented on 2016-08-23 23:19

No, sadly it didn't turn up in Cinnamons Menu.
Worked fine by starting from command line, though.

And..
I'm very sorry, mate. :/
With the new PKG version the build process results in the following log which is somewhat similar to the previous one I posted in your soundnode-git pkg (is there no [code] shortcode?):

Running "shell:target" (shell) task
Hash: 4da0a2b89c71fcb8b418
Version: webpack 1.13.2
Time: 4847ms
Asset Size Chunks Chunk Names
bundle.js 196 kB 0 [emitted] main
+ 161 hidden modules

WARNING in bundle.js from UglifyJs
Condition always true [./~/react/lib/ReactMount.js:764,0]
Condition always true [./~/react/lib/findDOMNode.js:46,0]
Condition always true [./~/react/lib/instantiateReactComponent.js:80,0]
Dropping unreachable code [./~/react/lib/shouldUpdateReactComponent.js:40,0]
Condition always true [./~/react/lib/traverseAllChildren.js:158,0]
Condition always true [./~/react/lib/ReactDOMComponent.js:907,0]
Dropping side-effect-free statement [./~/react/lib/ReactEventListener.js:72,0]
Dropping unused function handleTopLevelWithPath [./~/react/lib/ReactEventListener.js:98,0]
Dropping unused variable DOCUMENT_FRAGMENT_NODE_TYPE [./~/react/lib/ReactEventListener.js:26,0]
gyp info it worked if it ends with ok
gyp info using nw-gyp@0.12.2
gyp info using node@6.4.0 | linux | x64
(node:4078) fs: re-evaluating native module sources is not supported. If you are using the graceful-fs module, please update it to a more recent version.
gyp info spawn /usr/bin/python2
gyp info spawn args [ '/usr/lib/node_modules/nw-gyp/gyp/gyp_main.py',
gyp info spawn args 'binding.gyp',
gyp info spawn args '-f',
gyp info spawn args 'make',
gyp info spawn args '-I',
gyp info spawn args '/tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/node_modules/mpris-service/node_modules/dbus/build/config.gypi',
gyp info spawn args '-I',
gyp info spawn args '/usr/lib/node_modules/nw-gyp/addon.gypi',
gyp info spawn args '-I',
gyp info spawn args '/home/nullnan/.nw-gyp/0.12.3/common.gypi',
gyp info spawn args '-Dlibrary=shared_library',
gyp info spawn args '-Dvisibility=default',
gyp info spawn args '-Dnode_root_dir=/home/nullnan/.nw-gyp/0.12.3',
gyp info spawn args '-Dmodule_root_dir=/tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/node_modules/mpris-service/node_modules/dbus',
gyp info spawn args '--depth=.',
gyp info spawn args '--generator-output',
gyp info spawn args 'build',
gyp info spawn args '-Goutput_dir=.' ]
(node:4078) DeprecationWarning: child_process: options.customFds option is deprecated. Use options.stdio instead.
gyp info spawn make
gyp info spawn args [ 'BUILDTYPE=Release', '-C', 'build' ]
make[1]: Entering directory '/tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/node_modules/mpris-service/node_modules/dbus/build'
CXX(target) Release/obj.target/dbus/src/dbus.o
CXX(target) Release/obj.target/dbus/src/connection.o
CXX(target) Release/obj.target/dbus/src/signal.o
CXX(target) Release/obj.target/dbus/src/encoder.o
CXX(target) Release/obj.target/dbus/src/decoder.o
CXX(target) Release/obj.target/dbus/src/introspect.o
CXX(target) Release/obj.target/dbus/src/object_handler.o
SOLINK_MODULE(target) Release/obj.target/dbus.node
SOLINK_MODULE(target) Release/obj.target/dbus.node: Finished
COPY Release/dbus.node
make[1]: Leaving directory '/tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/node_modules/mpris-service/node_modules/dbus/build'
gyp info ok

Running "sass:production" (sass) task

Running "nwjs:src" (nwjs) task
Using v0.12.3
Create cache folder in /tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/cache/0.12.3
Using cache for: win32
Create cache folder in /tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/cache/0.12.3
Using cache for: osx64
Create cache folder in /tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/cache/0.12.3
Using cache for: linux32
Create cache folder in /tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/cache/0.12.3
Using cache for: linux64
Create release folder in /tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/dist/Soundnode/win32
Create release folder in /tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/dist/Soundnode/osx64
Create release folder in /tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/dist/Soundnode/linux32
Create release folder in /tmp/yaourt-tmp-nullnan/aur-soundnode/src/soundnode-app-0.6.5/dist/Soundnode/linux64
Update win32 executable icon
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0: cannot open shared object file: No such file or directory

Unhandled Exception:
System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\users\nullnan\Local Settings\Application Data\Anolis\Exceptions.log".
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) <0x1dc5f08 + 0x001cb> in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, System.String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) <0x1dc5eb0 + 0x00043> in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool)
at System.IO.StreamWriter.CreateFile (System.String path, Boolean append, Boolean checkHost) <0x1e285b8 + 0x00097> in <filename unknown>:0
at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize, Boolean checkHost) <0x1e28458 + 0x00063> in <filename unknown>:0
at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) <0x1e28410 + 0x00037> in <filename unknown>:0
at System.IO.StreamWriter..ctor (System.String path, Boolean append) <0x1e28358 + 0x00033> in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool)
at Anolis.Resourcer.Program.Main (System.String[] args) <0x1db0fc0 + 0x0056b> in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\users\nullnan\Local Settings\Application Data\Anolis\Exceptions.log".
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) <0x1dc5f08 + 0x001cb> in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, System.String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) <0x1dc5eb0 + 0x00043> in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool)
at System.IO.StreamWriter.CreateFile (System.String path, Boolean append, Boolean checkHost) <0x1e285b8 + 0x00097> in <filename unknown>:0
at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize, Boolean checkHost) <0x1e28458 + 0x00063> in <filename unknown>:0
at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) <0x1e28410 + 0x00037> in <filename unknown>:0
at System.IO.StreamWriter..ctor (System.String path, Boolean append) <0x1e28358 + 0x00033> in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool)
at Anolis.Resourcer.Program.Main (System.String[] args) <0x1db0fc0 + 0x0056b> in <filename unknown>:0
Fatal error: Error while updating the Windows icon. Wine (winehq.org) must be installed to add custom icons from Mac and Linux.

Yoshi2889 commented on 2016-08-23 09:56

A desktop file is automatically added, though it often ends up in the "Other" category. I've tried to fix that but can't really say why that happens.