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Package Details: spaghettikart-bin 0.9.9.1.libpatch-1
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| Git Clone URL: | https://aur.archlinux.org/spaghettikart-bin.git (read-only, click to copy) |
|---|---|
| Package Base: | spaghettikart-bin |
| Description: | Spaghetti Kart Reimplimentation engine for Mario Kart 64 |
| Upstream URL: | https://gitlab.com/linuxbombay/spaghettikart |
| Licenses: | GPL |
| Submitter: | gameslayer |
| Maintainer: | gameslayer |
| Last Packager: | gameslayer |
| Votes: | 2 |
| Popularity: | 0.062797 |
| First Submitted: | 2025-06-23 03:41 (UTC) |
| Last Updated: | 2025-12-26 07:19 (UTC) |
Dependencies (12)
- boost (boost-gitAUR)
- libogg (libogg-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libvorbis (libvorbis-aotuvAUR, libvorbis-aotuv-lancerAUR, libvorbis-gitAUR)
- libzip (libzip-gitAUR)
- nlohmann-json (nlohmann-json-gitAUR)
- sdl2AUR (sdl2-gitAUR, sdl2-compat-gitAUR, sdl2-compat)
- sdl2_net
- spdlog (spdlog-gitAUR)
- tinyxml2 (tinyxml2-gitAUR)
- zenity (zenity-gtk3AUR, zenity-gitAUR, qarma-gitAUR, zenity-rs-binAUR)
- unzip (unzip-zstdAUR, unzip_pAUR, unzip-natspecAUR) (make)
Latest Comments
gameslayer commented on 2026-07-27 07:11 (UTC)
Hey dlundell this package will need to be updated anyways as it is out of date also spaghettikart is a duplicate package to mine which mine was here first, I don't think compiling was a bad idea but I will use the Linux x64 binary and compile the Arm64 binary as it doesn't yet exist.
dlundell commented on 2026-07-26 22:13 (UTC)
Crashes. "spaghettikart" package works. Own build also works. This does not however sparkle joy. It cannot find its resources somehow. I started to debug but was thinking the package was a bad idea overall when "spaghettikart" is enough.
... [23:23:15.532] [resourcebridge.cpp:91] [error] Given texture path is a non-existent resource [23:23:15.532] [resourcebridge.cpp:113] [error] Given texture path is a non-existent resource ... [23:23:17.174] [CrashHandler.cpp:72] [critical] Signal: 11 INVALID ACCESS TO STORAGE
gameslayer commented on 2025-12-26 07:19 (UTC)
Hey thanks for reporting the issue, I have fixed it with the latest package and binary update
iod commented on 2025-12-26 05:20 (UTC)
Currently getting "./Spaghettify: error while loading shared libraries: libspdlog.so.1.15" while spdlog 1.16.0-1 is latest version on arch.
And when you bypass it it also complains about libfmt.so.11 while fmt 12.1.0-1 is latest.
gameslayer commented on 2025-11-05 07:16 (UTC) (edited on 2025-11-05 07:25 (UTC) by gameslayer)
Thnaks for the suggestion but they only supply a x86_64 appimage and don't have a Arm64 binary so I will continue to compile it myself from source until then
ImperatorStorm commented on 2025-11-05 01:03 (UTC)
This should use upstream's binaries provided on https://github.com/HarbourMasters/SpaghettiKart/releases/
gameslayer commented on 2025-06-30 03:21 (UTC)
Hey you don't need to worry about that file missing, the file doesn't seem to be needed for controllers to work. I tested the game with a Logitech controller on my PC, Pi 5 and I played the game on my Steam Deck with no issues but thanks for reporting it :)
danimanx commented on 2025-06-29 21:13 (UTC)
[17:07:51.996] [os.cpp:23] [error] Failed add SDL game controller mappings from "./gamecontrollerdb.txt" (Couldn't open ./gamecontrollerdb.txt: No such file or directory)