Package Details: spaghettikart-bin 0.9.9.1.libpatch-1

Git Clone URL: https://aur.archlinux.org/spaghettikart-bin.git (read-only, click to copy)
Package Base: spaghettikart-bin
Description: Spaghetti Kart Reimplimentation engine for Mario Kart 64
Upstream URL: https://gitlab.com/linuxbombay/spaghettikart
Licenses: GPL
Submitter: gameslayer
Maintainer: gameslayer
Last Packager: gameslayer
Votes: 2
Popularity: 0.062797
First Submitted: 2025-06-23 03:41 (UTC)
Last Updated: 2025-12-26 07:19 (UTC)

Latest Comments

gameslayer commented on 2026-07-27 07:11 (UTC)

Hey dlundell this package will need to be updated anyways as it is out of date also spaghettikart is a duplicate package to mine which mine was here first, I don't think compiling was a bad idea but I will use the Linux x64 binary and compile the Arm64 binary as it doesn't yet exist.

dlundell commented on 2026-07-26 22:13 (UTC)

Crashes. "spaghettikart" package works. Own build also works. This does not however sparkle joy. It cannot find its resources somehow. I started to debug but was thinking the package was a bad idea overall when "spaghettikart" is enough.

... [23:23:15.532] [resourcebridge.cpp:91] [error] Given texture path is a non-existent resource [23:23:15.532] [resourcebridge.cpp:113] [error] Given texture path is a non-existent resource ... [23:23:17.174] [CrashHandler.cpp:72] [critical] Signal: 11 INVALID ACCESS TO STORAGE

gameslayer commented on 2025-12-26 07:19 (UTC)

Hey thanks for reporting the issue, I have fixed it with the latest package and binary update

iod commented on 2025-12-26 05:20 (UTC)

Currently getting "./Spaghettify: error while loading shared libraries: libspdlog.so.1.15" while spdlog 1.16.0-1 is latest version on arch.

And when you bypass it it also complains about libfmt.so.11 while fmt 12.1.0-1 is latest.

gameslayer commented on 2025-11-05 07:16 (UTC) (edited on 2025-11-05 07:25 (UTC) by gameslayer)

Thnaks for the suggestion but they only supply a x86_64 appimage and don't have a Arm64 binary so I will continue to compile it myself from source until then

ImperatorStorm commented on 2025-11-05 01:03 (UTC)

This should use upstream's binaries provided on https://github.com/HarbourMasters/SpaghettiKart/releases/

gameslayer commented on 2025-06-30 03:21 (UTC)

Hey you don't need to worry about that file missing, the file doesn't seem to be needed for controllers to work. I tested the game with a Logitech controller on my PC, Pi 5 and I played the game on my Steam Deck with no issues but thanks for reporting it :)

danimanx commented on 2025-06-29 21:13 (UTC)

[17:07:51.996] [os.cpp:23] [error] Failed add SDL game controller mappings from "./gamecontrollerdb.txt" (Couldn't open ./gamecontrollerdb.txt: No such file or directory)