Package Details: teeworlds-git 0.7.start.770.g0a8ce05-1

Git Clone URL: (read-only)
Package Base: teeworlds-git
Description: Multiplayer 2D shooter
Upstream URL:
Licenses: custom
Conflicts: teeworlds
Provides: teeworlds
Submitter: disastro
Maintainer: rafaelff
Last Packager: rafaelff
Votes: 7
Popularity: 0.000846
First Submitted: 2011-02-25 11:57
Last Updated: 2016-12-04 09:31

Latest Comments

rafaelff commented on 2013-05-03 12:50

Now using submodule feature to download maps and translation. Let me know if anything goes wrong.

minus commented on 2013-05-03 12:37

$ git submodule init
$ git submodule update
in the repo after cloning will get the maps and translation repo because they're added as submodules in the main repo.

rafaelff commented on 2013-05-03 12:34

Maps added.
Submodules? I didn't understand what submodule you meant. Can you explain it?

minus commented on 2013-05-03 11:51

You should maybe add the teeworlds maps repo as well. Is there a way to just use the submodules that are already in the repository? I tried making it work just earlier but couldn't get it to work properly.

rafaelff commented on 2013-05-03 11:49

Adopted and updated.

rafaelff commented on 2013-05-03 00:45

mailed the maintainer...

minus commented on 2013-04-03 12:42

If you update this, change the license zo zlib as that's what teeworlds is distributed under.

rafaelff commented on 2013-03-29 20:12

@disastro: may I suggest some changes on your PKGBUILD? I just notice the following issues:
- Translations missing (as they are in different repository)
- Dependencies missing (e.g.: glu, listed in 'bam.lua')

For your convenience, here is a PKGBUILD I used to test translations:

minus commented on 2012-11-15 11:01

Shouldn't this have a build-dependency on bam rather than cloning & building it?

disastro commented on 2012-02-08 10:50

@defe: Thanks for notifying, I'll change it when I get home, or tomorrow

All comments