Package Details: the-binding-of-isaac 20111101-6

Git Clone URL: https://aur.archlinux.org/the-binding-of-isaac.git (read-only, click to copy)
Package Base: the-binding-of-isaac
Description: A randomly generated action RPG shooter with heavy Rogue-like elements.
Upstream URL: http://www.bindingofisaac.com
Licenses: custom: commercial
Submitter: dcelasun
Maintainer: dcelasun
Last Packager: dcelasun
Votes: 14
Popularity: 0.000000
First Submitted: 2011-11-01 19:03 (UTC)
Last Updated: 2020-12-04 20:40 (UTC)

Latest Comments

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dcelasun commented on 2020-12-04 20:38 (UTC)

@Ps0ke: Fixed, thanks for the report.

Ps0ke commented on 2020-12-04 18:00 (UTC)

When built like this, it doesn't run anymore. It tries to load libidn.so.11 which is not present. One needs to install the package multilib/lib32-libidn11 instead of multilib/lib32-libdin. Please update the dependency.

dcelasun commented on 2016-11-08 11:14 (UTC)

@Ps0ke: Should be fixed now.

Ps0ke commented on 2016-11-07 17:36 (UTC) (edited on 2016-11-07 17:38 (UTC) by Ps0ke)

When on x86_64, `sqlite3` is a dep, but it was renamed to `sqlite`, therefore `the-binding-of-isaac` does not build anymore. To build it, change the dep in the PKGBUILD manually.

purplerhino commented on 2012-04-18 21:27 (UTC)

Concerning lost save games, this bugged me for awhile but I figured it out. The save game is put in ~/.macromedia/Flash_Player/#SharedObjects/(random)/localhost/so.sol. I have the Firefox extension BetterPrivacy installed, which clears all flash cookies when Firefox exits, including poor little Isaac. So if you're using BetterPrivacy or something similar, prevent it from deleting that folder. http://imgur.com/G0kph

MyLordAngus commented on 2011-11-23 18:15 (UTC)

I haven't any data saved after exiting the game. I still lost unlocked characters and items, do you have the same problem?

dcelasun commented on 2011-11-03 05:32 (UTC)

@quantumphaze: That 64bit deb is just a wrapper around the same binary, and like we do here, it depends on lib32-* libraries. Sadly, there is no native 64bit version of this game.

quantumphaze commented on 2011-11-03 04:41 (UTC)

Just a thought, is there a way to use the 64-bit .deb package with this? There are several other AUR packages that grab hard to build packages from Debian and Ubuntu repos around that you can copy from. (Off the top of my head, WinFF does this at the moment (though may not for long) https://aur.archlinux.org/packages.php?ID=17026)

thefrow commented on 2011-11-01 21:15 (UTC)

Ah, missed that second message in the console. That update fixed my problems. Cheers!

dcelasun commented on 2011-11-01 21:00 (UTC)

@zachtib: Updated, thanks.