Package Details: ultimate-doom-builder-git 3.0.0.4132.501c2f95-2

Git Clone URL: https://aur.archlinux.org/ultimate-doom-builder-git.git (read-only, click to copy)
Package Base: ultimate-doom-builder-git
Description: A level editor for Doom-engine games, with experimental Linux support.
Upstream URL: https://github.com/jewalky/UltimateDoomBuilder
Licenses: GPL3
Conflicts: ultimate-doom-builder
Provides: ultimate-doom-builder
Submitter: Gutawer
Maintainer: xiota
Last Packager: xiota
Votes: 2
Popularity: 0.010489
First Submitted: 2022-09-10 19:35 (UTC)
Last Updated: 2023-11-12 01:57 (UTC)

Pinned Comments

xiota commented on 2024-06-27 12:35 (UTC) (edited on 2024-06-27 12:36 (UTC) by xiota)

This is a git package. Do not flag for mere version bumps. The version is automatically updated when built.

Flag for anything with known solution, like depends updates. Make sure to adequately describe reason, including relevant error messages.

Comment for issues requiring further investigation. Use a pastebin for large blocks of text, more than ~3 lines.

Latest Comments

xiota commented on 2024-06-27 12:35 (UTC) (edited on 2024-06-27 12:36 (UTC) by xiota)

This is a git package. Do not flag for mere version bumps. The version is automatically updated when built.

Flag for anything with known solution, like depends updates. Make sure to adequately describe reason, including relevant error messages.

Comment for issues requiring further investigation. Use a pastebin for large blocks of text, more than ~3 lines.

Retro_Gamer commented on 2023-11-13 15:30 (UTC)

Yes, I figured that out today. Thank you for the response.

xiota commented on 2023-11-12 00:57 (UTC) (edited on 2023-11-12 02:01 (UTC) by xiota)

The problem is the loader script. I've opened an issue upstream. Also, this package now replaces the script with the following:

#!/usr/bin/env sh
_builder_path="$(dirname `readlink -f "$0"`)"
exec mono "${_builder_path:?}/Builder.exe" "$@"

Retro_Gamer commented on 2023-11-12 00:17 (UTC) (edited on 2023-11-13 15:30 (UTC) by Retro_Gamer)

This installs fine, but will not run. It gives only this error message:

Cannot open assembly 'Builder.exe': No such file or directory.

On further investigation it is just the symlink in

/usr/bin
points to
/opt/ultimate-doom-builder/build
that doesn't work.

Running "mono Builder.exe" it from the terminal runs it fine.

FabioLolix commented on 2022-10-19 15:52 (UTC)

Hello, this need libglvnd as makedepends otherwise the package will not build in clean chroot

Source/Native/OpenGL/OpenGLContext.cpp:386:10: fatal error: GL/glx.h: No such file or directory
  386 | #include <GL/glx.h>
      |          ^~~~~~~~~~
compilation terminated.

You're welcome to build in a clean chroot before uploading to ensuring needed depends and makedepends are met, for convenience using extra-x86_64-build from devtools package https://wiki.archlinux.org/title/DeveloperWiki:Building_in_a_clean_chroot