Package Details: ultimate-doom-builder-git 3.0.0.4298.ad1ddaf-2

Git Clone URL: https://aur.archlinux.org/ultimate-doom-builder-git.git (read-only, click to copy)
Package Base: ultimate-doom-builder-git
Description: A level editor for Doom-engine games
Upstream URL: https://github.com/UltimateDoomBuilder/UltimateDoomBuilder
Licenses: GPL-3.0-or-later
Conflicts: ultimate-doom-builder
Provides: ultimate-doom-builder
Submitter: Gutawer
Maintainer: xiota
Last Packager: xiota
Votes: 5
Popularity: 0.56
First Submitted: 2022-09-10 19:35 (UTC)
Last Updated: 2026-02-23 01:37 (UTC)

Pinned Comments

xiota commented on 2024-06-27 12:35 (UTC) (edited on 2025-07-16 16:42 (UTC) by xiota)

This is a git package. Do not flag for mere version bumps. The version is automatically updated when built.

Flag for routine packaging tasks, like depends updates or sync with upstream changes. Make sure to adequately describe reason, including relevant error messages.

Comment for issues requiring further investigation. Use a pastebin for large blocks of text, more than ~3 lines.

Latest Comments

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xiota commented on 2026-02-23 01:37 (UTC)

@kinker31 Fixed. Thanks for letting me know.

kinker31 commented on 2026-02-22 11:28 (UTC)

The package now compiles, but something about the build process (something to do with BuilderNative?) causes the program to be unable to recognize OpenGL when it starts up, leading to an immediate crash when opening up any map. Compiling the git repo directly from source using make does not cause this issue.

salutcleo commented on 2026-01-31 18:20 (UTC) (edited on 2026-02-01 12:58 (UTC) by salutcleo)

Package doesn't compile anymore on Jan 31st (commits on upstream from that day), with this error displaying in the terminal:

==> Starting pkgver()...
/home/leo/.cache/yay/ultimate-doom-builder-git/PKGBUILD: line 46: _version: parameter null or not set

Tested on my main laptop and in a new Docker container, using yay on both.

EDIT: Seems Source/Core/Properties/AssemblyInfo.cs doesn't output a git tag anymore. See: https://github.com/UltimateDoomBuilder/UltimateDoomBuilder/blob/6d9bd7271db25abfabf2fe3c5e467d387203c628/Source/Core/Properties/AssemblyInfo.cs#L34

xiota commented on 2025-07-15 16:31 (UTC) (edited on 2025-07-15 16:36 (UTC) by xiota)

@tunczyk Will add gtk2 as optdep because program builds and functions without it.

tunczyk commented on 2025-07-15 11:06 (UTC)

You may want to add 'gtk2' as dependency, without it UDB fails to load color scheme: "Gtk not found (missing LD_LIBRARY_PATH to libgtk-x11-2.0.so.0?), using built-in colorscheme"

xiota commented on 2024-06-27 12:35 (UTC) (edited on 2025-07-16 16:42 (UTC) by xiota)

This is a git package. Do not flag for mere version bumps. The version is automatically updated when built.

Flag for routine packaging tasks, like depends updates or sync with upstream changes. Make sure to adequately describe reason, including relevant error messages.

Comment for issues requiring further investigation. Use a pastebin for large blocks of text, more than ~3 lines.

Retro_Gamer commented on 2023-11-13 15:30 (UTC)

Yes, I figured that out today. Thank you for the response.

xiota commented on 2023-11-12 00:57 (UTC) (edited on 2023-11-12 02:01 (UTC) by xiota)

The problem is the loader script. I've opened an issue upstream. Also, this package now replaces the script with the following:

#!/usr/bin/env sh
_builder_path="$(dirname `readlink -f "$0"`)"
exec mono "${_builder_path:?}/Builder.exe" "$@"