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Package Details: unciv 4.19.13.REL-1
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| Git Clone URL: | https://aur.archlinux.org/unciv.git (read-only, click to copy) |
|---|---|
| Package Base: | unciv |
| Description: | Open-source remake of Civilization V |
| Upstream URL: | https://github.com/yairm210/Unciv |
| Licenses: | MPL-2.0 |
| Submitter: | petercxy |
| Maintainer: | petercxy (lilac) |
| Last Packager: | lilac |
| Votes: | 17 |
| Popularity: | 0.015273 |
| First Submitted: | 2020-02-02 08:44 (UTC) |
| Last Updated: | 2026-02-15 12:40 (UTC) |
Dependencies (3)
- bash (bash-gitAUR, bash-devel-gitAUR)
- jdk17-openjdk (openjdk-zulu17-ca-fx-binAUR, zing-17-binAUR, openjdk-liberica17-full-binAUR, jdk17-temurinAUR)
- xorg-xrandr (xorg-xrandr-gitAUR)
Latest Comments
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ponies commented on 2026-01-10 13:20 (UTC)
the pkgbuild makes no sense:
rocka commented on 2025-12-27 20:31 (UTC)
This package should not depends on jdk17-openjdk since it only requires jre to run.
In the launcher script
Unciv.shit prepends/usr/lib/jvm/java-11-openjdk/bin/to PATH, but the dependency wasjdk17-openjdk. Maybe it should just depends onjava-runtimelike the unciv-bin package.Flammkuchen commented on 2023-12-05 23:22 (UTC)
This fails the source file validation for me.
petercxy commented on 2022-05-13 19:06 (UTC)
The libgdx 1.11.0 update is irrelevant for Linux users. Please do check whether an update is actually needed before flagging this package out-of-date.
dvalter commented on 2022-04-17 19:02 (UTC)
Build fails if JAVA_HOME is set and points to 1.8. Probably it would be better to unset JAVA_HOME or point it to 11 instead. The following worked for me
gnaggnoyil commented on 2022-01-06 15:52 (UTC)
Why is
GRADLE_USER_HOMEset to$srcdirin PKGBUILD? This essentially ignores any user specific settings such as proxy for gradle set ingradle.properties. Is it really necessary to do so?petercxy commented on 2021-09-08 11:50 (UTC)
@kleintux Hmmm not sure how this happened. Let me check later (or maybe the game will be updated before I even check...)
petercxy commented on 2020-11-22 23:11 (UTC)
@rs410ga: This PKGBUILD never deletes any asset in the Android directory. It only removes build scripts because they somehow keep asking for the Android SDK even when not building for Android. A lot of assets are always located inside the android/ subdirectory and they have been fine till now.
There's a new version from upstream that fixes the image packing issue. I don't think there's any change necessary for this PKGBUILD. Just wait for the update later (I am thinking about how to handle the exotic -imagePacking version suffix).
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