Package Details: unity-editor 1:2019.2.19f1-1

Git Clone URL: https://aur.archlinux.org/unity-editor.git (read-only, click to copy)
Package Base: unity-editor
Description: The world's most popular development platform for creating 2D and 3D multiplatform games and interactive experiences.
Upstream URL: https://unity3d.com/
Keywords: develop engine gamedev unity3d
Licenses: custom
Submitter: LeonardK
Maintainer: jurf
Last Packager: spacepluk
Votes: 151
Popularity: 0.012711
First Submitted: 2015-08-26 18:08
Last Updated: 2020-01-24 13:13

Sources (5)

Pinned Comments

spacepluk commented on 2020-01-29 09:11

I'm thinking about turning these packages into metapackages that only pull the appropriate dependencies, so that they can used side by side with the unityhub package.

The current solution doesn't make much sense for anyone that's actually building games with this. This is because you want to have control over which version of unity you are using for each project and the packages do a poor job at that. It also has the nice side-effect of reducing the packaging work, plus it aligns better with what upstream is offering.

Any thoughts?

Latest Comments

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partizan commented on 2020-05-05 15:19

@spacepluk this is literally what i just done locally. I think it's a great idea.

spacepluk commented on 2020-04-14 13:46

I would try again with the dependencies of unity-editor installed.

alx365 commented on 2020-04-14 13:39

I did actually use that before but today it didn't start launching so i decided to download this :)

spacepluk commented on 2020-04-14 13:05

@axl365 I recommend you use unityhub. I have to turn this packages into meta packages to fetch the dependencies but I haven't had the time to do it.

alx365 commented on 2020-04-14 12:58

When i start it, unity says i have to have a license and i have to install unity. So how do I use this?

docquantum commented on 2020-03-24 00:04

I think that's a great idea

spacepluk commented on 2020-01-29 09:11

I'm thinking about turning these packages into metapackages that only pull the appropriate dependencies, so that they can used side by side with the unityhub package.

The current solution doesn't make much sense for anyone that's actually building games with this. This is because you want to have control over which version of unity you are using for each project and the packages do a poor job at that. It also has the nice side-effect of reducing the packaging work, plus it aligns better with what upstream is offering.

Any thoughts?

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Toric commented on 2019-07-30 03:26

is there any way to target mono 3.5? installing the AUR package https://aur.archlinux.org/packages/referenceassemblies-3.5-bin/, but it still says that target framework 3.5 is not installed...

ijann commented on 2019-04-24 22:57

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