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Package Details: unreal-engine 4.25.4-3
Git Clone URL: | https://aur.archlinux.org/unreal-engine.git (read-only, click to copy) |
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Package Base: | unreal-engine |
Description: | A 3D game engine by Epic Games which can be used non-commercially for free. |
Upstream URL: | https://www.unrealengine.com/ |
Keywords: | 3D engine game UE4 Unreal |
Licenses: | |
Submitter: | acerix |
Maintainer: | acerix (zerophase, Shatur) |
Last Packager: | Shatur |
Votes: | 57 |
Popularity: | 0.96 |
First Submitted: | 2016-05-01 18:37 |
Last Updated: | 2020-11-21 02:34 |
Dependencies (15)
- icu (icu-git, icu-git-static)
- lld (llvm-toolchain-nightly-bin, llvm-git)
- python (python-dbg)
- sdl2 (sdl2-ime-support, sdl2-rbp-bin, sdl2-hidpi-hg, sdl2-rpi, sdl2-nox, sdl2-nox-git, sdl2-minimal-git, sdl2-minimal-x11-git, sdl2-git)
- xdg-user-dirs
- dos2unix (dos2unix-git) (make)
- git (git-git) (make)
- mono (mono48, mono-alpha, mono-beta, mono-stable, mono-visualstudio, mono-git, mono-alt-csc, mono5, mono-nightly) (make)
- openssh (openssh-hpn-git, openssh-git, openssh-gssapi, openssh-selinux, openssh-hpn) (make)
- clion (optional) – IDE for projects
- cmake (cmake-git) (optional) – build system for projects
- codelite (codelite-git, codelite-bin) (optional) – IDE for projects
- kdevelop (kdevelop-git) (optional) – IDE for projects
- qt5-base (qt5-base-git, qt5-base-fractional-fix, qt5-base-headless) (optional) – qmake build system for projects
- qtcreator (qtcreator36, qtcreator42, qtcreator41, qtcreator-git, qtcreator-prerelease) (optional) – IDE for projects
Latest Comments
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Shatur commented on 2019-12-22 21:08
@vesterlay, please, read the wiki.
vesterlay commented on 2019-12-22 21:05
Does sb know what to do in this case? Tried to install through pamac..
Shatur commented on 2019-12-22 21:01
@niqingliang2003, I'm working on it now. I decided to rewrite PKGBUILD from scratch, here is my changes:
You can get it here if you want it now (you will need to rename
UE4Editor.desktop
tocom.unrealengine.UE4Editor.desktop
). I am currently working on cleaning garbage (.lib, .a and other). As soon as I finish, I will push these changes, let me a few days.niqingliang2003 commented on 2019-12-22 14:35
how about new 4.24 release?
eyupgurel commented on 2019-12-15 12:49
Never mind any release above 4.22-3. First and foremost this freezing issue must be sorted out. Freezing will annihilate any promised advantages offered by newer versions.
Slasher006 commented on 2019-12-15 09:13
i also have the 3 second freeze (its not random!!!). Last working version is 4.22-3-release! Also master has the freezing. I tryed every tip i could find but no luck. gfx is a 1070ti nvdriver is 440-36.
niqingliang2003 commented on 2019-12-11 14:44
@galaxy0419 thanks! I disabled it already, and enabled/disabled compositor, still same result.
on my pc, freeze every 3 seconds, but not random freeze.
and on another pc with amd old video card, work as expected.
galaxy0419 commented on 2019-12-11 01:33
@eyupgurel @niqingliang2003 The issue is described in the wiki, just disable index file content in the KDE file search options. — https://wiki.archlinux.org/index.php/Unreal_Engine_4#Random_freeze_under_KDE
Halikular commented on 2019-12-07 00:35
@eyupgurel @niqingliang2003 I have no problem running the software, at first it was badly scaled on my 1080p monitor, so I changed high DPI scaling to off. Now i t looks as it should. I'm running i3, and have no problem, vkcube also run without hesitation. I'm on NVIDIA Optimus laptop with 930MX.
niqingliang2003 commented on 2019-12-07 00:12
@eyupgurel same issue! I found it may be related with kde/nvidia. I'm using kde/nvidia1070, the command vkcube has some lag. 1. when enabled compositor + running glxgears, window has lag when close with lcd's edge. 2. vkcube report 60fps, but has lag obviously. 3. UE4Editor fps will drop <10 every 3seconds.