@acxz, could you show me glxinfo | grep vendor
?
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Package Details: unreal-engine 5.5.0-0
Package Actions
Git Clone URL: | https://aur.archlinux.org/unreal-engine.git (read-only, click to copy) |
---|---|
Package Base: | unreal-engine |
Description: | A 3D game engine by Epic Games which can be used non-commercially for free. |
Upstream URL: | https://www.unrealengine.com/ |
Keywords: | 3D engine game ue5 Unreal |
Licenses: | GPL3, custom:UnrealEngine |
Submitter: | acerix |
Maintainer: | Shatur (Neko-san) |
Last Packager: | Neko-san |
Votes: | 76 |
Popularity: | 1.03 |
First Submitted: | 2016-05-01 18:37 (UTC) |
Last Updated: | 2024-11-16 03:10 (UTC) |
Dependencies (29)
- coreutils (coreutils-gitAUR, busybox-coreutilsAUR, coreutils-hybrid-gitAUR, coreutils-selinuxAUR, coreutils-uutilsAUR, coreutils-hybridAUR)
- dos2unix (dos2unix-gitAUR)
- dotnet-runtime (dotnet-runtime-2.2AUR, dotnet-runtime-3.0AUR, dotnet-runtime-2.1AUR, dotnet-runtime-5.0-binAUR, dotnet-runtime-7.0-binAUR, dotnet-runtime-6.0-binAUR, dotnet-runtime-preview-binAUR, dotnet-runtime-binAUR, dotnet-runtime-8.0-binAUR)
- dotnet-sdk (dotnet-sdk-2.2AUR, dotnet-sdk-2.2-vs2017AUR, dotnet-sdk-3.0AUR, dotnet-sdk-2.1AUR, dotnet-sdk-5.0-binAUR, dotnet-sdk-6.0.110-binAUR, dotnet-sdk-7.0-binAUR, dotnet-sdk-8.0.300-binAUR, dotnet-sdk-6.0-binAUR, dotnet-sdk-preview-binAUR, dotnet-sdk-binAUR, dotnet-sdk-8.0-binAUR)
- findutils (findutils-gitAUR, busybox-coreutilsAUR, findutils-selinuxAUR)
- icu63AUR
- lld (llvm-rocm-gitAUR, llvm-gitAUR)
- openssl (openssl-gitAUR, openssl-staticAUR)
- python (python37AUR, python311AUR, python310AUR)
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- steam
- vulkan-icd-loader (vulkan-icd-loader-gitAUR)
- xdg-user-dirs
- git (git-gitAUR, git-glAUR) (make)
- glibc (glibc-gitAUR, glibc-linux4AUR, glibc-eacAUR, glibc-eac-binAUR, glibc-eac-rocoAUR) (make)
- grep (grep-gitAUR, busybox-coreutilsAUR, grep-compatAUR) (make)
- openssh (openssh-gitAUR, openssh-dotconfigAUR, openssh-dotconfig-binAUR, openssh-selinuxAUR, openssh-hpn-shimAUR, openssh-gssapiAUR) (make)
- sed (busybox-coreutilsAUR, sed-gitAUR) (make)
- wget (wget-gitAUR, wurlAUR) (make)
- clionAUR (optional) – IDE for projects
- Show 9 more dependencies...
Required by (1)
Sources (6)
Latest Comments
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Shatur commented on 2020-01-26 20:25 (UTC)
acxz commented on 2020-01-26 19:50 (UTC)
I still receive the error with vulkan-icd-loader
installed. Also installed spirv-tools
on top of that and still get the same error.
Shatur commented on 2020-01-26 17:07 (UTC)
@acxz, I think you need to comment out Vulkan also in the same section to launch the engine in OpenGL mode.
I have the following Vulkan-related packages installed: vulkan-icd-loader
, spirv-tools
. Could you install these packages one by one to let us know which one is needed to work?
acxz commented on 2020-01-26 17:02 (UTC) (edited on 2020-01-26 17:02 (UTC) by acxz)
@Shatur p sure, its a 940MX. Still getting the same error after the uncomment.
Shatur commented on 2020-01-26 16:50 (UTC)
@acxz, are you sure your graphics card supports Vulkan?
You can open the unreal-engine/Engine/Config/BaseEngine.ini
file and uncomment + TargetedRHIs = GLSL_430
.
acxz commented on 2020-01-26 15:53 (UTC) (edited on 2020-01-26 15:55 (UTC) by acxz)
Hey guys, Unreal finally installed for me (such a beast). BUt when trying to launch /opt/unreal-engine/Engine/Binaries/Linux/UE4Editor
I get the following error on a popup dialog:
Cannot find a compatible Vulkan device or driver. Try updating your video driver to a more recent version and make sure your video card supports Vulkan.
I have nvidia-utils
installed, do I need a specific vulkan package?
I can run the other exe, /opt/unreal-engine/Engine/Binaries/Linux/UnrealFrontend
Shatur commented on 2020-01-26 09:22 (UTC)
@zerophase, sorry I already deleted it :(
zerophase commented on 2020-01-26 00:55 (UTC)
@shatur What happens in the logs when the engine crashes for you?
Pinned Comments
Neko-san commented on 2022-11-01 02:32 (UTC) (edited on 2023-06-25 01:19 (UTC) by Neko-san)
@juancarlospaco this is easily done on your own system, not in a PKGBUILD, given that building packages runs as root:
Permission issues like this are already mentioned on the UE Arch wiki page: https://wiki.archlinux.org/title/Unreal_Engine_4#Installing_from_the_AUR
This is a user system problem; I already did what I could without needing users to do the above by giving the
777
permissions. If it still gives you trouble, you'll have to use the example to solve it or change the install location to somewhere you have user permissions by default (as I cannot do this for you).zerophase commented on 2021-05-27 08:15 (UTC) (edited on 2021-05-30 08:41 (UTC) by zerophase)
Will update to 5.0 when it is released.