Package Details: vapoursynth-plugin-scenechange 0.2.0_2-4

Git Clone URL: https://aur.archlinux.org/vapoursynth-plugin-scenechange.git (read-only)
Package Base: vapoursynth-plugin-scenechange
Description: Plugin for Vapoursynth: scenechange (Include temporalsoften2 script)
Upstream URL: http://forum.doom9.org/showthread.php?t=166769
Keywords: vapoursynth
Licenses: LGPL2.1
Submitter: sl1pkn07
Maintainer: sl1pkn07
Last Packager: sl1pkn07
Votes: 3
Popularity: 0.019483
First Submitted: 2013-01-07 21:18
Last Updated: 2016-01-17 06:44

Latest Comments

jose1711 commented on 2015-07-26 22:19

in order to compile this i had to add -msse2 to LDFLAGS in PKGBUILD

jose1711 commented on 2015-07-26 21:35

hi, not sure which message is useful hence pasting whole output: https://bpaste.net/show/f195bd4a189f

jackoneill commented on 2015-07-14 10:57

> a failure occurred in build()

Is it possible to get the *useful* part of the error message?

jose1711 commented on 2015-07-14 08:36

a failure occurred in build()

alucryd commented on 2014-02-13 10:14

Well, fortunately you don't need tons of filters when you work with clean sources, and as far as animation goes, I'm happy just having a deband filter and a temporal denoiser :P

sl1pkn07 commented on 2014-02-13 10:11

The Avisynth's shadow is still very big...

jackoneill commented on 2014-02-13 09:57

"Finally, if I find I can fully replace Avisynth on Windows with Vapoursynth on Linux, I'll push vapoursynth to [community] along with the stable plugins"

Fully? Probably not for a while. There are still lots of Avisynth plugins with no VapourSynth equivalent.

alucryd commented on 2014-02-12 13:32

Hmm, I wasn't aware a CUDA fork existed. Even if the patches end up upstream, I assume a CUDA enabled build won't work on hadware other than NVIDIA, so imho you should name that one vapoursynth-cuda and keep plugin in the name for the plugins then.

alucryd commented on 2014-02-12 13:30

Hmm, I wasn't aware a CUDA fork existed. Even if the patches end up upstream, I assume a CUDA enabled build won't work on hadware other than NVIDIA, so we better keep plugin in the name then.

sl1pkn07 commented on 2014-02-12 12:54

oki.

BTW, I had plan (when finished) upload vapoursynth package build with CUDA support (fork by Adub in doom9.org), this is not a plugin, is a replace normal vapoursynth. with what name should be uploaded?

greetings

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