Package Details: vgmstream-kode54-git r1050.3185.g471dadb4-2

Git Clone URL: (read-only, click to copy)
Package Base: vgmstream-kode54-git
Description: Library for playback of various streamed audio formats used in video games (kode54's fork)
Upstream URL:
Licenses: BSD
Submitter: Deewiant
Maintainer: Deewiant
Last Packager: Deewiant
Votes: 3
Popularity: 0.88
First Submitted: 2015-07-14 13:32
Last Updated: 2020-08-02 10:17

Latest Comments

Deewiant commented on 2020-01-18 14:18

Thanks, updated to remove the libg7221_decode-git dependency.

I also changed pkgver() to not add an extra 'r' since that matches the tags in the repo better.

kode54 commented on 2020-01-15 08:02

FYI: libg7221_decode is no longer required, VGMStream master now bundles its own reverse engineered codec which is designed specifically for the Namco format which uses it. It has some slight variations, which are not ITU compliant.

The VGM_USE_G7221 flag is still necessary to enable it, as it is not defined by default in the source, but the bundled Makefiles and CMake scripts do enable it by default, as there are no external dependencies.

Deewiant commented on 2019-01-22 18:20

Done. Sorry for the delay.

kode54 commented on 2019-01-21 02:26

Please amend the git describe to remove the --tags option, as I have replaced the r1050 tag with an identical tag, this time with an annotation, so it will be picked up by a default describe action. Sorry about that. I also inadvertently ended up pushing an (unannotated) tag of a release binary to the Github repository. That was confusing the --tags option, so I've removed that everywhere it was used. Gosh, I hope this doesn't terribly break everyone who keeps full copies of the repository around...

Deewiant commented on 2019-01-03 19:21

I gave a quick reply to kode54 on IRC but for posterity:

  1. This refers to which is covered by a relatively restrictive license from Polycom, Inc. and as such is not something I'm willing to provide.
  2. This refers to for which the same story applies.
  3. My bad, fixed.
  4. Yeah, it's a fair point. I actually considered renaming this to vgmstream-git already previously, but I saw that the SourceForge one is still up and refers to this as "kode54's repo" so the kode54 qualifier still sort of makes sense to me. Honestly, I'd probably have renamed this already if it wasn't such a hassle. My mistake for not zealously going for the vgmstream-git name in the first place.

kode54 commented on 2019-01-02 04:28

Excellent. Looks like it does everything it really needs to, except for some minor quibbles:

  1. g7221_decode should be using the reference decoder, as libsiren has some decoding problems that render incorrect output on some files.
  2. g719_decode would be nice to have, too.
  3. Really minor, but if it used the --tags option when describing the repository state, it would produce a r1050-* revision string instead of r1020. r1050 was the last actual SVN revision to be converted by git-svn.
  4. Which brings me to point out that my repository is actually now the officially maintained version of VGMStream, the SourceForge repository is no longer maintained, as far as I know.

nugrovo commented on 2018-11-26 16:02

Edit: Has been fixed in upstream.

Got a segfault after printing metadata (vgmstream-cli). Fixed by:

--- cli/vgmstream_cli.c
+++ cli/vgmstream_cli.c
@@ -434,7 +434,6 @@
     /* prints done */
     if (cfg.print_metaonly) {
         if (!cfg.play_sdtout)
-            fclose(outfile);
         return EXIT_SUCCESS;

TerusTheBird commented on 2018-11-21 21:50

This fails to build

==> Making package: vgmstream-kode54-git r1020.r1169.gc3d3aaee-2 (Wed 21 Nov 2018 04:44:36 PM EST)
==> Checking runtime dependencies...
==> Checking buildtime dependencies...
==> Retrieving sources...
  -> Cloning vgmstream-kode54-git git repo...
Cloning into bare repository '/home/user/AUR-shit/vgmstream-kode54-git/vgmstream-kode54-git'...
remote: Enumerating objects: 6, done.
remote: Counting objects: 100% (6/6), done.
remote: Compressing objects: 100% (6/6), done.
remote: Total 21860 (delta 1), reused 2 (delta 0), pack-reused 21854
Receiving objects: 100% (21860/21860), 20.19 MiB | 1.79 MiB/s, done.
Resolving deltas: 100% (18119/18119), done.
  -> Found install-headers.patch
  -> Found no-link-audacious.patch
==> Validating source files with sha256sums...
    vgmstream-kode54-git ... Skipped
    install-headers.patch ... Passed
    no-link-audacious.patch ... Passed
==> Extracting sources...
  -> Creating working copy of vgmstream-kode54-git git repo...
Cloning into 'vgmstream-kode54-git'...
==> Starting prepare()...
patching file src/
patching file src/
Hunk #1 FAILED at 11.
1 out of 1 hunk FAILED -- saving rejects to file src/
==> ERROR: A failure occurred in prepare().

phiresky commented on 2018-07-25 22:11

Getting an error compiling a while(true) loop. Fixed by doing:

diff --git a/src/meta/ea_eaac.c b/src/meta/ea_eaac.c
index d7ab6823..45673753 100644
--- a/src/meta/ea_eaac.c
+++ b/src/meta/ea_eaac.c
@@ -2,6 +2,8 @@
#include "../layout/layout.h"
#include "../coding/coding.h"
#include "ea_eaac_streamfile.h"
+#define true  1
+#define false 0

/* EAAudioCore formats, EA's current audio middleware */