Hi First of all thank you for the feedback. I indeed did the bare minimum just to get it to work. I only have radeon hardware to work with, so no idea how to do it with intel and nvidia, I guess they require diffrent packages, but I just don't know. I will take a look at the git-lfs feedback.
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Package Details: vkcv-test 0.2.0-3
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| Git Clone URL: | https://aur.archlinux.org/vkcv-test.git (read-only, click to copy) |
|---|---|
| Package Base: | vkcv-test |
| Description: | implementation of A Vulkan framework for computer visualistics (like FSR,SS,..) simplifying building applications, for Radeon/amdgpu hardware |
| Upstream URL: | https://github.com/TheJackiMonster/vkcv-framework |
| Licenses: | MIT |
| Submitter: | None |
| Maintainer: | None |
| Last Packager: | None |
| Votes: | 1 |
| Popularity: | 0.000000 |
| First Submitted: | 2024-01-02 21:50 (UTC) |
| Last Updated: | 2024-01-16 07:59 (UTC) |
Dependencies (13)
- cmake (cmake3AUR, cmake-gitAUR)
- gcc (gcc-gitAUR, gccrs-gitAUR, gcc-snapshotAUR)
- git-lfs (git-lfs-gitAUR)
- make (make-gitAUR, make-staticAUR)
- vulkan-driver (nvidia-410xx-utilsAUR, nvidia-440xx-utilsAUR, nvidia-430xx-utilsAUR, amdvlk-gitAUR, vulkan-amdgpu-pro-legacyAUR, mesa-wsl2-gitAUR, vulkan-radeon-amd-bc250AUR, vulkan-terakanAUR, nvidia-510xx-utilsAUR, swiftshader-gitAUR, nvidia-utils-teslaAUR, vulkan-nouveau-gitAUR, nvidia-550xx-utilsAUR, vulkan-amdgpu-proAUR, amdvlkAUR, amdvlk-binAUR, nvidia-525xx-utilsAUR, mesa-rk35xx-gitAUR, nvidia-575xx-utilsAUR, mesa-gitAUR, mesa-minimal-gitAUR, nvidia-535xx-utilsAUR, mesa-nollvm-gitAUR, vulkan-terakan-gitAUR, nvidia-vulkan-utilsAUR, nvidia-580xx-utilsAUR, amdonly-gaming-vulkan-radeon-gitAUR, nvidia-utils-betaAUR, nvidia-470xx-utilsAUR, nvidia-390xx-utilsAUR, nvidia-utils, vulkan-asahi, vulkan-broadcom, vulkan-dzn, vulkan-freedreno, vulkan-gfxstream, vulkan-intel, vulkan-kosmickrisp, vulkan-nouveau, vulkan-panfrost, vulkan-powervr, vulkan-radeon, vulkan-swrast, vulkan-virtio)
- vulkan-headers (vulkan-headers-gitAUR)
- vulkan-icd-loader (vulkan-icd-loader-gitAUR)
- vulkan-tools (vulkan-tools-gitAUR)
- vulkan-validation-layers (vulkan-validation-layers-gitAUR)
- nvidia-vulkan (optional) – for nvidia GPU
- nvidia-vulkan-dkmsAUR (optional) – for nvidia GPU dkms mod
- vulkan-intel (mesa-wsl2-gitAUR, mesa-gitAUR) (optional) – for intel GPU
- vulkan-radeon (mesa-wsl2-gitAUR, vulkan-radeon-amd-bc250AUR, mesa-gitAUR, mesa-minimal-gitAUR, mesa-nollvm-gitAUR, amdonly-gaming-vulkan-radeon-gitAUR) (optional) – for AMD Radeon GPU
Required by (0)
Sources (3)
Latest Comments
<deleted-account> commented on 2024-01-16 06:57 (UTC)
TheJackiMonster commented on 2024-01-16 05:37 (UTC)
I think technically this package should not require vulkan-radeon but any package providing a vulkan-driver.
I would also like to note that the projects use assets like textures via git-lfs. So that should be initialized. It probably makes sense to add git as well as git-lfs to the build requirements.
<deleted-account> commented on 2024-01-02 21:51 (UTC)
Tired of compiling? Use this binary repo instead! Add this at the end of /etc/pacman.conf :
[packages]
Server = http://nhameh.ovh/$repo/$arch
SigLevel = Optional TrustAll
Pinned Comments
<deleted-account> commented on 2024-01-02 21:51 (UTC)
Tired of compiling? Use this binary repo instead! Add this at the end of /etc/pacman.conf :