There are a couple of issues with warsmash still:
- Upstream can’t be compiled since 92fcbf3f7c8ba6470cad633f745c4529d8d87056 (PR open)
resources/Icon*.pnghave to be in working directory (ln -s /opt/warsmash/resources ./). (PR open since 2023)- Creates
Logs/in working directory unless you specify-nologand let it spam the terminal. (no log levels) sudo archlinux-java set java-17-temurin- demo.mpq from april fuels doesn't work with the current version.
And you obviously need WC3 game files and correct ini as well.
I currently run it like warsmash -nolog -ini ~/Games/warsmash/warsmash.ini -loadfile '(9)Riverrun.w3m' -window with game files in ~/Games/warsmash/
If the current working directory has warsmash.ini, it will use that unless you specify -ini.
Pinned Comments
Basxto commented on 2025-11-20 15:45 (UTC) (edited on 2025-11-20 16:03 (UTC) by Basxto)
There are a couple of issues with warsmash still:
resources/Icon*.pnghave to be in working directory (ln -s /opt/warsmash/resources ./). (PR open since 2023)Logs/in working directory unless you specify-nologand let it spam the terminal. (no log levels)sudo archlinux-java set java-17-temurinAnd you obviously need WC3 game files and correct ini as well.
I currently run it like
warsmash -nolog -ini ~/Games/warsmash/warsmash.ini -loadfile '(9)Riverrun.w3m' -windowwith game files in~/Games/warsmash/If the current working directory has
warsmash.ini, it will use that unless you specify-ini.