Package Details: wii-u-gc-adapter 0.0.38-1

Git Clone URL: (read-only, click to copy)
Package Base: wii-u-gc-adapter
Description: Tool for using the Wii U GameCube Adapter on Linux
Upstream URL:
Licenses: MIT
Submitter: spider-mario
Maintainer: spider-mario
Last Packager: spider-mario
Votes: 6
Popularity: 0.000000
First Submitted: 2015-08-09 22:51
Last Updated: 2019-09-27 09:14

Latest Comments

spider-mario commented on 2017-07-23 22:09

Do you mean the call to `modprobe`?

The package creates a file in /usr/lib/modules-load.d/ that should take care of loading the module on subsequent boots. If you do not wish to reboot, it is also possible to load the module by hand, and it should only be necessary to do it once.

YamashitaRen commented on 2017-07-23 20:30

Please add "systemctl daemon-reload" in [Service] in the service file (like in ccl2of4 file).
Adaptater doesn't work here without it.

ccl2of4 commented on 2016-03-31 23:59

Well, I've never made a PKGBUILD before, so maybe we can help each other out.

I just made one service file. It can be started via

systemctl start wii-u-gc-adapter

Here's the service file:

cat /etc/systemd/system/wii-u-gc-adapter.service

Description=Wii U GC Adapter

ExecStartPre=/usr/bin/modprobe uinput


You would have to change ExecStart to point to the correct location of course.

For some reason, wii-u-gc-adapter doesn't work for me unless I first run

/usr/bin/modprobe uinput

So that is why it is in the file as ExecStartPre

spider-mario commented on 2016-03-31 20:58

Indeed, this currently must be run manually. Unfortunately, I am not familiar enough with writing systemd services or udev rules to provide them at the moment. What does yours look like?

ccl2of4 commented on 2016-03-30 23:14

Does this have to be manually run whenever you want to connect a gc adapter? Would it be a good idea to set up systemd service (that's how mine is configured)? Or could there possibly be a rule that makes this run/stop when a gc adapter is plugged/unplugged?