Package Details: wolf 1.41b-5

Git Clone URL: (read-only, click to copy)
Package Base: wolf
Description: Return to Castle Wolfenstein is a single and multiplayer first person shooter. You need the retail game files to play.
Upstream URL:
Licenses: custom
Submitter: Slash
Maintainer: Slash
Last Packager: Slash
Votes: 29
Popularity: 0.000003
First Submitted: 2007-11-03 00:05 (UTC)
Last Updated: 2017-08-26 19:25 (UTC)

Latest Comments

1 2 3 4 Next › Last »

Slash commented on 2017-08-26 19:26 (UTC)

Updated mirror.

Neros commented on 2017-08-26 13:25 (UTC)

There is an issue with curl: ``` curl: (8) Failed EPSV attempt, exiting ==> ERROR: Failure while downloading Aborting... ==> ERROR: Makepkg was unable to build wolf. ```

jose1711 commented on 2017-06-18 20:12 (UTC)

curl really is unable to download the installation binary but wget works at least

notuxius commented on 2017-06-18 03:38 (UTC)

@Slash - error upon build: ''' -> Downloading % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 0 0 0 0 0 0 0 --:--:-- 0:00:03 --:--:-- 0 curl: (8) Failed EPSV attempt, exiting '''

zan commented on 2014-05-25 01:11 (UTC)

iortcw works out of the box - the problem is it depends on wolf-data, which as a broken ftp url for the run file. And in ciclic beauty, the one from this package works!

Ambrevar commented on 2014-02-27 16:28 (UTC)

I am experiencing the following error: 'Received signal 11, exiting...'. So I tried to patch the executable by replacing '%s' with two spaces (20 20) as mentionned here: (thanks to krzxor for the link). Unfortunately, it does not work: I still encounter the same error. I am using the open source radeon driver.

Slash commented on 2014-01-16 04:11 (UTC)

It should be possible to patch the binary as part of the build process, I'll look into it soon.

kraxor commented on 2014-01-15 14:53 (UTC)

Thank you, it seems to work now. Note: I had to patch the executable as described here: (Could this be added to the PKGBUILD as a post-install patch? I'm not an expert on the subject.) Also, to make the sound work, I had to do: # modprobe snd_seq_oss # modprobe snd_mixer_oss # modprobe snd_pcm_oss # echo "wolfsp.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss Furthurmore, fire breathing enemies may hang the game (as noted at and lots of other forums), so make sure to quicksave often. There are some potential solutions mentioned in that thread too.

Slash commented on 2014-01-12 20:03 (UTC)

I uploaded a new PKGBUILD with some modernizations. * mirror: The mirror is working for me. Maybe it was down temporarily? I can browse the entire directory here: * x86_64: I was able to start a multiplayer dedicated server and connect to it on 64bit. I needed to use software emulation because I was testing over SSH ( $ wolfmp +set r_allowSoftwareGL 1 +connect ), so there might be an issue with OpenGL or sound, you'll need to be more specific with what type of errors you are getting. That being said, it is possible the client will never completely work correctly on a modern system and it may only be useful for dedicated servers.

kraxor commented on 2014-01-12 08:09 (UTC)

Flagged out-of-date for a couple of reasons: - does not work on x86_64 (although PKGBUILD/arch allows it) - mirror no longer available - PKGBUILD uses build() instead of package()