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Package Details: yamagi-quake2 8.50-1
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Git Clone URL: | https://aur.archlinux.org/yamagi-quake2.git (read-only, click to copy) |
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Package Base: | yamagi-quake2 |
Description: | Enhanced Quake II engine optimized for modern systems |
Upstream URL: | https://www.yamagi.org/quake2/ |
Keywords: | first-person-shooter FPS |
Licenses: | GPL-2.0-only, Info-ZIP |
Submitter: | FredBezies |
Maintainer: | carstene1ns (Yamashiro) |
Last Packager: | Yamashiro |
Votes: | 54 |
Popularity: | 0.000358 |
First Submitted: | 2009-06-27 09:00 (UTC) |
Last Updated: | 2025-04-04 06:20 (UTC) |
Dependencies (10)
- glibc (glibc-gitAUR, glibc-linux4AUR, glibc-eacAUR)
- libglvnd (libglvnd-gitAUR)
- sdl3 (sdl3-gitAUR)
- curl (curl-gitAUR, curl-c-aresAUR) (make)
- mesa (mesa-wsl2-gitAUR, mesa-amd-bc250AUR, mesa-gitAUR, amdonly-gaming-mesa-gitAUR, mesa-minimal-gitAUR, mesa-amber) (make)
- openal (openal-gitAUR) (make)
- curl (curl-gitAUR, curl-c-aresAUR) (optional) – http download support
- openal (openal-gitAUR) (optional) – alternative audio backend
- quake2-data (quake2-data-steamAUR, quake2-data-gogAUR) (optional) – game files
- quake2-demoAUR (optional) – shareware data files
Latest Comments
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Opvolger commented on 2020-07-29 20:49 (UTC)
can you add aarch64?
arch=('i686' 'x86_64' 'aarch64')
yquake2 for pinebook pro :)
carstene1ns commented on 2020-07-23 16:48 (UTC)
mjr4077au: Upstream should maybe decide properly which method they want to support in the long term. If you look at the history of my
yamagi-quake2*
packages, versions before 7.XX (2017) have used the Makefile. I was told back then to migrate to CMake because they wanted to deprecate the Makefile. Now it is the other way around. Other distributions use the CMake method as well since it was added. Personally I do not care which method is used...mjr4077au commented on 2020-06-11 06:48 (UTC)
Upstream recommend just using the makefile and not the CMakeLists.txt file as they don't test it or build with it themselves. The reasons being are in the link in the comment I mentioned before.
Basically, delete the Cmake lines from the build() in the PKGBUILD and replace with
make WITH_SYSTEMWIDE=yes
Yamashiro commented on 2020-06-11 06:43 (UTC)
While waiting for the package to be updated and fixed, how should the PKGBUILD be modified for it to work?
mjr4077au commented on 2020-05-11 09:47 (UTC)
Hi there,
For this package and all of Yamagi's Quake II repositories, upstream has indicated that the CMakeLists.txt usage is considered unsupported. It would be recommeneded to transition your PKGBUILDs to using the makefile only.
Compiling recently broke due to changes in game that were not reflected in the CMakeLists.txt. Author's notes here also: https://github.com/yquake2/rogue/pull/72#issuecomment-626593462
Kind Regards, Mitch.
<deleted-account> commented on 2017-10-07 00:35 (UTC)
Retro_Gamer commented on 2015-11-30 00:12 (UTC) (edited on 2015-11-30 00:52 (UTC) by Retro_Gamer)
carstene1ns commented on 2015-04-18 21:09 (UTC)
<deleted-account> commented on 2015-04-18 17:47 (UTC)
carstene1ns commented on 2014-01-24 15:27 (UTC)
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