Package Details: zandronum 3.0.1-3

Git Clone URL: https://aur.archlinux.org/zandronum.git (read-only, click to copy)
Package Base: zandronum
Description: OpenGL ZDoom port with Client/Server multiplayer
Upstream URL: https://zandronum.com/
Licenses: custom
Conflicts: zandronum2
Submitter: sanerb
Maintainer: sanerb
Last Packager: sanerb
Votes: 22
Popularity: 0.21
First Submitted: 2017-12-14 15:03
Last Updated: 2020-04-03 18:03

Pinned Comments

sanerb commented on 2018-01-21 07:55

Bug reports can be filed at https://bugs.square-r00t.net/index.php?project=3
News updates for packages can be followed at https://devblog.square-r00t.net

(If you want an RSS-feed only pertaining to my AUR packages, you can subscribe to https://devblog.square-r00t.net/rss/?category=aur in your favourite RSS reader.)

Note that you should still use the AUR web interface for flagging packages as out-of-date if a new version is released; the aforementioned bug tracker is to aid in issues with building/packaging/the PKGBUILD formats/etc. specifically.

GPG signature "errors" are explained here: https://devblog.square-r00t.net/articles/a-note-on-using-gpg-signatures-in-pkgbuilds

Please read; it's not a bug.

Thanks!

Latest Comments

1 2 Next › Last »

5anya commented on 2020-04-25 10:51

no, don't implement those in the launcher: it works fine after you switch the sound system in the settings from OSS/ALSA to SDL. I think the issue's gonna be fixed in the fmodex library (at least I think it's the library's issue). did anyone file a bug report to fmodex's developers on this? and yeah, it still happens with the latest version.

sanerb commented on 2020-04-25 01:11

do you guys want me to implement those in the launcher? i hesitate to do so since it would always start with -nosound then.

i DID update the package to use the appropriate FMOD version. is it still happening in 3.0.1-3 version of this package?

5anya commented on 2020-04-24 19:55

These errors are also fixed with @laserlennart's workaround: double free or corruption (!prev) OR malloc_consolidate(): invalid chunk size

sanerb commented on 2020-03-29 01:44

@laserlennart-

thanks for finding that workaround! did you file a bug report upstream yet or find a relevant one? if not, i'll open one.

laserlennart commented on 2020-03-28 18:45

FMOD support seems broken with newer kernels. For those who got this error on startup:

corrupted size vs. prev_size in fastbins

use this workaround i got from discord:

  • start zandronum with -nosound option
  • set output system to SDL in options
  • quit game
  • restart normally

works for me.

csnxs commented on 2019-10-24 00:44

Please update to v3.0.1 - https://zandronum.com/forum/viewtopic.php?f=8&t=9775

Pol_M commented on 2019-04-18 15:14

Could you remove the "," in the conflicts section? It causes an error.

sanerb commented on 2018-06-23 13:08

@crisisinaptica

oh, no kidding... i must have fixed that at some point. sorry!

conflict has been removed. thanks for letting me know!

crisisinaptica commented on 2018-06-22 12:32

Hi! This package doesn't conflict with zandronum-hg. Both can be installed side by side, the only thing preventing that is the "conflicts=('zandronum2' 'zandronum-hg')" line in the PKGBUILD. You can change it to "conflicts=('zandronum2')" safely.

drakkar1969 commented on 2018-01-21 08:17

thanks!