Package Details: zdl 3.2.2.3-2

Package Base: zdl
Description: A feature rich Doom launcher for ZDoom and GZDoom (Recommended Beta)
Upstream URL: http://zdl.vectec.net
Category: games
Licenses: GPL
Submitter: Fincer
Maintainer: Fincer
Last Packager: Fincer
Votes: 1
First Submitted: 2015-02-01 03:33
Last Updated: 2015-02-09 18:27

Dependencies (6)

Required by (0)

Sources

Latest Comments

Comment by Fincer

2015-05-18 13:46

For everyone:

If you encounter the following error while compiling zdl:

"checking qmake project building... configure: error: qmake not available"

Please check your qmake executable path. The problem is that you may have /usr/bin/qmake-qt4 or /usr/bin/qmake-qt5 but not /usr/bin/qmake which is the one zdl is looking for.

Simply link your qmake-qt4 or qmake-qt5 to /usr/bin/qmake:

Qt4:

ln -s /usr/bin/qmake-qt4 /usr/bin/qmake

or Qt5:

ln -s /usr/bin/qmake-qt5 /usr/bin/qmake

Comment by Fincer

2015-05-18 13:41

Glad to hear you found a solution.

"how do you load the brutal doom mods like brutal19.pk3, DoomMetalVol4.wad and so on?"

In ZDL, go to Settings tab. Add all main game wads like Doom1.wad and Doom2.wad into IWADs list. Put GZDoom/ZDoom launcher executable path into Source Ports/Engines list.

To load Brutal Doom and other custom mods, go to "Main" tab in ZDL. Add your mod files like brutal19.pk3 and DoomMetalVol4.wad into External Files list. Now, select proper main wad from IWAD list.

I have provided a screenshot about this issue so you may check it to adjust your ZDL configuration. Please see it for further details:

http://s16.postimg.org/u8u5kkssl/image.png

Comment by hotshot247

2015-05-17 16:00

yea, i launched it from the terminal and when i hit launch in the zdl program, i found out that i had to either put the wad files in a certain directory or change the directory pointing to the wad files by editing the .config/gzdoom/zdoom.ini file so i did that and the game worked! their is one more thing that i need to know though..how do you load the brutal doom mods like brutal19.pk3, DoomMetalVol4.wad and so on? because when i load the game right now, it's the original doom, nothing modded. thanks for your help!

Comment by Fincer

2015-05-17 08:02

@hotshot247

That's unfortunate to hear. Have you tried launching zdl from command line/terminal? What is the output?

Command to launch ZDL in terminal is "zdl" without quotation marks.

Comment by hotshot247

2015-05-16 15:55

i did exactly what the instructions says..i installed zdl and gzdoom, added gzdoom to the source port, added all the wad files and added the external files but when i hit launch, it doesn't do anything...am i missing something? i've done it in windows and it worked but this isn't for some reason. any belp would be great! Thanks!

Comment by Fincer

2015-02-01 03:34

ZDL Doom launcher, coming with a desktop icon (easy to use). Currently featuring a recommended beta version 3.2.2.3.

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ZDL & GZDoom installation on Linux - instructions:

1) Install this package (ZDL Doom Launcher) either by downloading the tarball or using an AUR package manager (yaourt, pacaur...)

2) Install GZDoom (available in AUR) either from source or using an AUR package manager.

3) Launch ZDL Launcher from the Desktop icon or type 'zdl' in bash terminal.

4) Navigate to Settings tab. Add GZDoom to the "Source Ports/Engines" list by clicking "Add" button below. ZDL will ask for a gzdoom executable file, which is /usr/bin/gzdoom. Give it a name like "GZDoom".

5) You *must* have a valid WAD file (doom.wad, doom2.wad, tnt.wad...) to be added to IWADs list.

6) After you've selected a WAD, navigate to Main tab. Use GZDoom as the source port. Select WAD file you prefer and add external files/mods (like brutal19.pk3, pk_doom_sfx.wad, lights.pk3...) to be used, see "External Files" list for that.

7) Well... explore and use the settings you want for the rest of the options. If you start a multiplayer session, the game info will be displayed in a bash window.

8) Have fun!

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Launching GZDoom individually for the first time may be tricky. Basically, I put doom2.wad to /usr/share/games/gzdoom/ folder, launched the game and quitted it. After that, the game created all configuration stuff like zdoom.ini into my home folder (~/.config/gzdoom/). As far as I've experienced in short-term, the gzdoom message saying that you should put your WADs into ~/.config/zdoom/ folder before anything else, is just false/misleading information. Do not get confused by that!