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Package Details: zelda64recomp-bin 1.1.1-1
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Git Clone URL: | https://aur.archlinux.org/zelda64recomp-bin.git (read-only, click to copy) |
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Package Base: | zelda64recomp-bin |
Description: | Static recompilation of Majora's Mask for PC |
Upstream URL: | https://github.com/Mr-Wiseguy/Zelda64Recomp |
Keywords: | majora mask n64 nintendo ocarina zelda |
Licenses: | GPL3 |
Submitter: | aquova |
Maintainer: | aquova |
Last Packager: | aquova |
Votes: | 1 |
Popularity: | 0.21 |
First Submitted: | 2024-05-11 13:57 (UTC) |
Last Updated: | 2024-06-16 21:05 (UTC) |
Dependencies (6)
- freetype2 (freetype2-macosAUR, freetype2-qdoledAUR, freetype2-gitAUR)
- gtk3 (gtk3-no_deadkeys_underlineAUR, gtk3-classicAUR, gtk3-classic-xfceAUR, gtk3-patched-filechooser-icon-viewAUR)
- libx11 (libx11-gitAUR)
- libxrandr (libxrandr-gitAUR)
- sdl2AUR (sdl2-compat-gitAUR, sdl2-gitAUR, sdl2-compat)
- vulkan-driver (nvidia-410xx-utilsAUR, nvidia-440xx-utilsAUR, nvidia-430xx-utilsAUR, swiftshader-gitAUR, amdvlk-debugAUR, nvidia-vulkan-utilsAUR, amdvlk-2023q3.3AUR, amdvlk-2021q2.5AUR, amdvlk-gitAUR, mesa-minimal-gitAUR, vulkan-amdgpu-pro-legacyAUR, amdvlk-binAUR, mesa-wsl2-gitAUR, vulkan-radeon-amd-bc250AUR, vulkan-amdgpu-proAUR, amdonly-gaming-vulkan-radeon-gitAUR, nvidia-550xx-utilsAUR, mesa-gitAUR, nvidia-390xx-utilsAUR, nvidia-470xx-utilsAUR, nvidia-525xx-utilsAUR, nvidia-510xx-utilsAUR, vulkan-nouveau-gitAUR, nvidia-535xx-utilsAUR, nvidia-utils-betaAUR, nvidia-utils-teslaAUR, amdvlk, nvidia-utils, vulkan-intel, vulkan-nouveau, vulkan-radeon, vulkan-swrast, vulkan-virtio)
Latest Comments
aquova commented on 2025-02-19 01:43 (UTC)
@apriestley Yeah, having aarch64 would be beneficial. I'll keep an eye out for 1.2.0, it looks like it's coming up soon.
apriestley commented on 2025-02-15 15:37 (UTC)
Hi there, I maintain a package based off of yours here: https://aur.archlinux.org/packages/zelda64recomp-modding-bin
The script gets the artifact zip file for PR #499 adding mod support. The PR has recently been merged, so once v1.2.0 is available, and you update your package build to point at said release, I'll be unlisting my package.
At that point, the only added benefit my package will have provided is aarch64 support. If you like, I can include that capability in your file and create a merge request.
Let me know!
PS: I also have just published a package based on the new follow-up branch (PR #535: mod-ui) which adds a UI feature for mods: https://aur.archlinux.org/packages/zelda64recomp-mod-ui-bin
Thanks for the inspiration!
FabioLolix commented on 2024-05-27 15:25 (UTC)
Hello
While not perfect you can use
namcap
on the builded packageaquova commented on 2024-05-27 15:23 (UTC)
Thanks, I appreciate that. I knew that I was missing some dependencies, but I've had issues detecting missing dependencies of really common items.
AltoXorg commented on 2024-05-27 13:30 (UTC)
Hello, I am the maintainer of the z64recomp packages, normal and git version, and I have one minor issue, not really affecting most of the Arch users.
There seems to be missing dependencies for this game. It isn't mandatory but if you're into consistency you can include these: freetype2, gtk3, libx11, libxrandr, sdl2