Package Details: antichamber 1392664980-2

Git Clone URL: https://aur.archlinux.org/antichamber.git (read-only, click to copy)
Package Base: antichamber
Description: A mind-bending psychological exploration game where nothing can be taken for granted
Upstream URL: http://www.antichamber-game.com/
Licenses: unknown
Groups: games
Submitter: CheapTransfers
Maintainer: Mr.Smith1974
Last Packager: CheapTransfers
Votes: 10
Popularity: 0.001895
First Submitted: 2014-02-18 21:25 (UTC)
Last Updated: 2015-06-12 17:27 (UTC)

Latest Comments

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robbystk commented on 2021-11-25 14:54 (UTC)

On launch, I got a black screen which went away after a few seconds but the game did not appear to run. Changing Fullscreen to False in UDKGame/Config/DefaultEngine.ini allowed the game to start.

I added the following lines to the pkgbuild to achieve this without editing after install:

  # disable fullscreen to prevent crashing
  sed -i -e '/\[SystemSettings\]/,//s/Fullscreen=True/Fullscreen=False/' "${pkgdir}/opt/${pkgname}/UDKGame/Config/DefaultEngine.ini"

yair commented on 2014-06-22 18:24 (UTC)

a few comments in the PKBJUILD and broken link -> Downloading antichamber_1.01_linux_1392664980.sh... Could not find hib://antichamber_1.01_linux_1392664980.sh. Download manually to "/tmp/yaourt-tmp-yair/aur-antichamber" or setup hib:// DLAGENT in /etc/makepkg.conf. ==> ERROR: Makepkg was unable to build antichamber.

GloW commented on 2014-03-31 22:29 (UTC)

I had the following warning : warning [/tmp/yaourt-tmp-glow/aur-antichamber/src/antichamber_1.01_linux_1392664980.sh]: 421621 extra bytes at beginning or within zipfile (attempting to process anyway) Game work fine anyway.

stativ commented on 2014-02-27 16:58 (UTC)

Merged antichamber-hib into antichamber, because it's a duplicate package.

CheapTransfers commented on 2014-02-23 15:10 (UTC)

@flying-sheep sry, but that's really not supported by this PKGBUILD. I just tried and it even works for me, but I also have STEAM_RUNTIME=0. I don't know how they manage the system libraries with the runtime on, but I guess they just disable loading them completely. So the runtime probably doesn't have libXcursor.so.1.

flying-sheep commented on 2014-02-23 10:20 (UTC)

launching it through steam doesn’t work: Game update: AppID 0 "Antichamber", ProcID 1479, IP 0.0.0.0:0 ERROR: ld.so: object '/home/phil/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. CGameStreamThread: Added instance ID 1479 for appid 0 CGameStreamThread: Set render instance ID 1479 for appid 0 ERROR: ld.so: object '/home/phil/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/phil/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. pid 1482 != 1480, skipping destruction (fork without exec?) ERROR: ld.so: object '/home/phil/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/phil/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ./UDKGame-Linux: error while loading shared libraries: libXcursor.so.1: cannot open shared object file: No such file or directory CGameStreamThread: Added instance ID 1480 for appid 0 CGameStreamThread: Added instance ID 1483 for appid 0 CGameStreamThread: Added instance ID 1481 for appid 0 Game removed: AppID 0 "Antichamber", ProcID 1479

CheapTransfers commented on 2014-02-20 14:38 (UTC)

please search before you create a pkgbuild -> https://aur.archlinux.org/packages/antichamber/

CheapTransfers commented on 2014-02-19 18:27 (UTC)

Thanks for the info @z33ky! Fixed it.

z33ky commented on 2014-02-19 17:32 (UTC)

It seems to require its own libSDL2_mixer, but it works fine without its own ogg, SDL2, vorbisfile and vorbis. A sed 's/libtcmalloc.so.0/libtcmalloc.so.4/' -i UDKGame-Linux also makes it work with the tcmalloc of gpertools. I'm also using a 32-bit chroot btw, using the arch32-light AUR package.

CheapTransfers commented on 2014-02-19 16:47 (UTC)

@z33ky Try commenting the _purgelibs=* stuff in the header and try again. I just don't like every game bringing it's own shared libs like on windows. But sometimes the tinkering brakes a game :) Especially since I don't have a 32-bit system to test it on. Will try to set up a 32-bit chroot when find time for it.