Package Base Details: ppsspp-git

Git Clone URL: (read-only, click to copy)
Submitter: libcg
Maintainer: None
Last Packager: alucryd
Votes: 39
Popularity: 0.000000
First Submitted: 2012-11-05 20:36
Last Updated: 2019-06-25 08:18

Latest Comments

« First ‹ Previous 1 2 3 4 5 6 7 ... Next › Last »

alucryd commented on 2017-04-11 20:50

Should be all good now, I'll do the same with the community package sometime this week.

mac1202 commented on 2017-04-11 18:14

Can you take a look at this thanks.

alucryd commented on 2017-04-05 21:36

Don't you worry about that, I just didn't realized ppsspp handled FHS that badly... Fixed both here and in [community], even threw the headless version in for the same price.

loathingkernel commented on 2017-04-05 11:23

Are you sure you can manage alone? Because ppsspp-qt still doesn't run, as it complains about missing assets in the executable directory (I don't mean that you should put them in /usr/bin but it is something the packaging should take care of) and ppssppsdl still has unresonably high CPU usage in the menu due to renaming the executable. These issues exist in the official repo packages too.

alucryd commented on 2017-04-04 19:16

I can manage alone, thank you very much. And seeing you chmod 644 directories, among other things, I believe this is for the best.

0x647262 commented on 2017-04-04 03:43

EDIT: I have a lot to learn.

sl1pkn07 commented on 2017-04-03 17:46

seems need SPIRV-Cross sources in the tree


loathingkernel commented on 2017-01-11 15:20

Is there a reason for renaming the executable? There seems to be an issue when renaming PPSSPPSDL which makes its CPU usage unreasonably high.


It also breaks the splash animation at startup which isn't rendered in the renamed executable.

Also, I think that line 102 in the PKGBUILD should be the same as line 87.

PyroDevil commented on 2017-01-05 22:18

I got an error launching ppsspp-qt-git

17:38:526 Common/MsgHandler.cpp:54 E[*]: Warning: Failed to load ui_atlas.zim.
Place it in the directory "assets" under your PPSSPP directory.
Failed to load ui_atlas.zim.
Place it in the directory "assets" under your PPSSPP directory.
E: NativeApp.cpp:584: Failed to load ui_atlas.zim

stufer commented on 2016-12-28 15:38

movieThread E[ME]: HW/MediaEngine.cpp:82 FF: Assertion 0 failed at libavcodec/utils.c:596
Emergency stop (memory stack flushed)