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authorFilip Parag2021-01-14 05:02:43 +0100
committerFilip Parag2021-01-14 05:04:02 +0100
commit0f4f528cde072bd607d6f4b39d81e09c76e22eb7 (patch)
tree740044e32dd8f0834a84e97c2091d7c907e864e5
parent8d64c57c72234d4891b1fa4fefa3a2699d8d43c5 (diff)
downloadaur-2048-gui-git.tar.gz
add window title patch
-rw-r--r--.SRCINFO4
-rw-r--r--PKGBUILD9
-rw-r--r--release.diff13
3 files changed, 21 insertions, 5 deletions
diff --git a/.SRCINFO b/.SRCINFO
index 644ffaaf3464..4ba397b4214e 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,7 +1,7 @@
pkgbase = 2048-gui-git
pkgdesc = Animated graphical 2048 sliding block puzzle game written in C and SDL2
pkgver = 58.dee05d0
- pkgrel = 1
+ pkgrel = 2
url = https://github.com/filiparag/asm2048
arch = any
license = MIT
@@ -16,8 +16,10 @@ pkgbase = 2048-gui-git
provides = 2048-gui
conflicts = 2048-gui
source = 2048-gui-git-source::git+https://github.com/filiparag/asm2048
+ source = release.diff
source = https://raw.githubusercontent.com/snwh/paper-icon-theme/master/Paper/512x512/apps/gnome-2048.png
sha256sums = SKIP
sha256sums = SKIP
+ sha256sums = SKIP
pkgname = 2048-gui-git
diff --git a/PKGBUILD b/PKGBUILD
index 98fc350a1dd9..18c0d3e20223 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -3,7 +3,7 @@
_pkgname="2048-gui"
pkgname="${_pkgname}-git"
pkgver=58.dee05d0
-pkgrel=1
+pkgrel=2
pkgdesc="Animated graphical 2048 sliding block puzzle game written in C and SDL2"
arch=('any')
url="https://github.com/filiparag/asm2048"
@@ -12,8 +12,8 @@ makedepends=('cmake' 'git' 'gcc' 'make')
depends=('glibc' 'sdl2' 'sdl2_gfx' 'sdl2_ttf')
provides=("${_pkgname}")
conflicts=("${_pkgname}")
-source=("${pkgname}-source::git+${url}" 'https://raw.githubusercontent.com/snwh/paper-icon-theme/master/Paper/512x512/apps/gnome-2048.png')
-sha256sums=('SKIP' 'SKIP')
+source=("${pkgname}-source::git+${url}" 'release.diff' 'https://raw.githubusercontent.com/snwh/paper-icon-theme/master/Paper/512x512/apps/gnome-2048.png')
+sha256sums=('SKIP' 'SKIP' 'SKIP')
pkgver() {
cd "${pkgname}-source"
@@ -49,7 +49,8 @@ Terminal=false
StartupNotify=false
Comment=Animated graphical 2048 sliding block puzzle game written in C and SDL2
END
-
+ # Patch upstream with release-specific changes
+ git apply ../release.diff
}
build() {
diff --git a/release.diff b/release.diff
new file mode 100644
index 000000000000..2efd266c3fda
--- /dev/null
+++ b/release.diff
@@ -0,0 +1,13 @@
+diff --git a/src/window/window.c b/src/window/window.c
+index 1bd46af..0fb2808 100644
+--- a/src/window/window.c
++++ b/src/window/window.c
+@@ -6,7 +6,7 @@ bool window_init(window_store* store) {
+ return false;
+ }
+ store->window = SDL_CreateWindow(
+- "asm2048",
++ "2048",
+ SDL_WINDOW_VULKAN,
+ SDL_WINDOW_VULKAN,
+ BOARD_SIZE,