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-rw-r--r--.SRCINFO2
-rw-r--r--PKGBUILD18
2 files changed, 2 insertions, 18 deletions
diff --git a/.SRCINFO b/.SRCINFO
index f4487ee98665..ab1045178bbe 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,6 +1,6 @@
pkgbase = netradiant-git
pkgdesc = The open source, cross platform level editor for idtech games (GTKRadiant fork) - git version
- pkgver = r1838.92e4e444
+ pkgver = r1875.9cd54a17
pkgrel = 1
epoch = 1
url = https://gitlab.com/xonotic/netradiant
diff --git a/PKGBUILD b/PKGBUILD
index d5cb6d671b35..85d8f7775f16 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -3,7 +3,7 @@
# Contributor: J0k3r <moebius282 at gmail dot com>
pkgname=netradiant-git
-pkgver=r1838.92e4e444
+pkgver=r1875.9cd54a17
pkgrel=1
epoch=1
pkgdesc='The open source, cross platform level editor for idtech games (GTKRadiant fork) - git version'
@@ -39,9 +39,6 @@ build() {
-DGAMEPACKS_NAME_LIST=none
cmake --build build -- -j$(nproc)
-
- # This step is needed again for CMake to detect the gamepacks it has to install
- cmake -H. -Bbuild
}
package() {
@@ -53,17 +50,4 @@ package() {
# Map mime type doesn't work and produces a pacman warning
rm -r ${pkgdir}/usr/share/mime/
-
- # Fix (some of) the included gamepacks so they work with the official
- # Archlinux packages. Normally we would do this in prepare(), but this
- # is not an viable option, as the Makefile initiates the download and
- # update of the gamepacks. So we would need to call the referenced
- # download script ourselves in prepare() and modify the Makefile so it
- # doesn't try to do it in build() too. Not worth it. Don't forget to
- # comment the lines for the gamepacks that you don't use, otherwise
- # the sed command will fail.
-
- sed -i -e '/enginepath_linux/c\ enginepath_linux="/usr/share/nexuiz/"' "${pkgdir}/usr/share/netradiant/games/nexuiz.game"
- sed -i -e '/enginepath_linux/c\ enginepath_linux="/opt/warsow/"' "${pkgdir}/usr/share/netradiant/games/warsow.game"
- sed -i -e '/enginepath_linux/c\ enginepath_linux="/usr/share/xonotic/"' "${pkgdir}/usr/share/netradiant/games/xonotic.game"
}