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-rw-r--r--fullscreen.patch100
1 files changed, 100 insertions, 0 deletions
diff --git a/fullscreen.patch b/fullscreen.patch
new file mode 100644
index 000000000000..638612b83860
--- /dev/null
+++ b/fullscreen.patch
@@ -0,0 +1,100 @@
+From: Goneri Le Bouder <goneri@rulezlan.org>
+Date: Fri, 10 May 2013 18:02:13 +0200
+Subject: fullscreen
+
+Add fullscreen support
+---
+ locals.py | 2 +-
+ main.py | 4 ++--
+ options.py | 8 +++++++-
+ util.py | 3 +++
+ 4 files changed, 13 insertions(+), 4 deletions(-)
+
+diff --git a/locals.py b/locals.py
+index a159721..74882ab 100644
+--- a/locals.py
++++ b/locals.py
+@@ -6,7 +6,6 @@ NEXTFRAME = USEREVENT + 1
+ MIN_FIRE_DELAY = 10
+ SCREEN_WIDTH = 400#320
+ SCREEN_HEIGHT = 300#240
+-SCREEN_FULLSCREEN = 0
+ FPS = 30
+
+
+@@ -17,3 +16,4 @@ class Variables:
+ sound = True
+ music = True
+ name = "Funny Boater"
++ fullscreen = True
+diff --git a/main.py b/main.py
+index f3a8bfa..b12472d 100644
+--- a/main.py
++++ b/main.py
+@@ -53,10 +53,10 @@ def main():
+ elif arg == "-ns":
+ Variables.sound = False
+ elif arg == "-f":
+- SCREEN_FULLSCREEN = True
++ Variables.fullscreen = True
+
+ scr_options = 0
+- if SCREEN_FULLSCREEN: scr_options += FULLSCREEN
++ if Variables.fullscreen: scr_options += FULLSCREEN
+ screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT),scr_options ,32)
+
+ pygame.display.set_icon(util.load_image("kuvake"))
+diff --git a/options.py b/options.py
+index c6cdc34..3b603fc 100644
+--- a/options.py
++++ b/options.py
+@@ -14,6 +14,7 @@ class Options:
+ SOUND = 2
+ MUSIC = 3
+ NAME = 4
++ FULLSCREEN = 5
+
+ def __init__(self, screen):
+ self.screen = screen
+@@ -39,7 +40,8 @@ class Options:
+ "Antialiasing: " + (Variables.aa and "on" or "off"),
+ "Sound effects: " + (Variables.sound and "on" or "off"),
+ "Music: " + (Variables.music and "on" or "off"),
+- "Player Name: " + Variables.name)
++ "Player Name: " + Variables.name,
++ "Fullscreen: " + (Variables.fullscreen and "on" or "off"))
+
+ def run(self):
+ done = False
+@@ -138,6 +140,10 @@ class Options:
+ pygame.mixer.music.stop()
+ except:
+ pass
++ elif self.selection == Options.FULLSCREEN:
++ Variables.fullscreen = not Variables.fullscreen
++ pygame.display.toggle_fullscreen()
++
+ self.refresh()
+
+ def change_right(self):
+diff --git a/util.py b/util.py
+index c012934..100b6d5 100644
+--- a/util.py
++++ b/util.py
+@@ -62,6 +62,8 @@ def load_config():
+ Variables.sound = str_to_bool(value)
+ elif variable == "aa":
+ Variables.aa = str_to_bool(value)
++ elif variable == "fullscreen":
++ Variables.fullscreen = str_to_bool(value)
+
+ f.close()
+
+@@ -77,6 +79,7 @@ def save_config():
+ print >> f, "name\t%s" % Variables.name
+ print >> f, "sound\t%s" % Variables.sound
+ print >> f, "aa\t%s" % Variables.aa
++ print >> f, "fullscreen\t%s" % Variables.fullscreen
+
+ f.close()
+