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-rw-r--r--use_core_profile_unconditionally.diff17
1 files changed, 0 insertions, 17 deletions
diff --git a/use_core_profile_unconditionally.diff b/use_core_profile_unconditionally.diff
deleted file mode 100644
index cad925bdb8e5..000000000000
--- a/use_core_profile_unconditionally.diff
+++ /dev/null
@@ -1,17 +0,0 @@
-diff --git a/osvr/RenderKit/RenderManagerOpenGL.cpp b/osvr/RenderKit/RenderManagerOpenGL.cpp
-index e637096..0d4811c 100755
---- a/osvr/RenderKit/RenderManagerOpenGL.cpp
-+++ b/osvr/RenderKit/RenderManagerOpenGL.cpp
-@@ -150,12 +150,10 @@ public:
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, p->bitsPerPixel);
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
- SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
--#ifdef __APPLE__
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
- SDL_GL_CONTEXT_PROFILE_CORE);
--#endif
-
- // If we have multiple displays, we need to re-use the
- // same context between them. In fact, we always want