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2022-03-08
GUI: Log graphics driver info on startup
kenshen112
2022-03-05
GS: Handle Auto Flush across pages + scissor, add TEXFLUSH
kenshen112
2022-03-01
Disable warnings on several third party libraries.
kenshen112
2022-02-24
GS: Add texture dumping and replacement system
kenshen112
2022-02-21
GS: Add hash based texture cache
kenshen112
2022-02-15
QT: Add icon for Hk BIOS
kenshen112
2022-02-14
GS-hw: Increase 32->16bit conversion accuracy
kenshen112
2022-02-11
CMake: add back HarfBuzz to fix build
kenshen112
2022-02-07
GameDB: Fix Bemani game titles
kenshen112
2022-02-03
[200~GS-hw: Re add alpha c check for clr_blend1_2
kenshen112
2022-02-02
GS: Reset/restore API state when changing OSD scale
kenshen112
2022-01-31
Revert GS-hw: Exclude triangles from no prim overlap fb read on dx11.
kenshen112
2022-01-31
Qt: Enable SDL2 input source for Qt
kenshen112
2022-01-30
Qt Part 4
kenshen112
2022-01-28
GS: Prefer one-frame-old textures
kenshen112
2022-01-27
GS-hw: Implement alternative hw blending for CsAd, CsAd + Cd, Cd - Cs*Ad
kenshen112
2022-01-23
mVU: Rework multiple branch chaining
kenshen112
2022-01-23
QT part 3
kenshen112
2022-01-17
Added missing submoduls
kenshen112
2022-01-16
GS: optimize xxHash usage in palette hashing.
kenshen112
2022-01-13
GIF: Separate GIF Reset and GIF DMA Reset
kenshen112
2022-01-09
GS/DX11: Implement merge feedback write
kenshen112
2022-01-07
GS: Add a Vulkan renderer
kenshen112
2022-01-02
Merge the Qt branch: Part 2
kenshen112
2021-12-31
GameDB: remove patches for 'Neo Contra' and add EE rounding and clamping
kenshen112
2021-12-28
Part 1 of QT
kenshen112
2021-12-27
Further cleanup of dependencies
kenshen112
2021-12-27
Further cleanup
kenshen112
2021-12-27
clean up
kenshen112
2021-12-27
GameDB: Properly use vuRoundMode child node
kenshen112
2021-12-26
Add rapidyaml package dependency
kenshen112
2021-12-23
Common: Fix GetWorkingDirectory on unix
kenshen112
2021-12-19
GS: Replace separate HW renderers with single shared renderer
kenshen112
2021-12-19
SPU2: Add Cubeb backend, remove Portaudio and SDL2 backends
kenshen112
2021-12-13
CMake fixes. ipc: rename to pine
kenshen112
2021-12-11
Rebase more de-wx-ifying from last month
kenshen112
2021-12-11
Rebase more de-wx-ifying from last month
kenshen112
2021-12-09
Worked on Targeter per player idea by adding a ToDo function
kenshen112
2021-11-26
GS-d3d11: Properly set afix in Emulate Blending
kenshen112
2021-11-25
Turned on wayland support
kenshen112
2021-11-24
Remove Submodule shallow copies
kenshen112
2021-11-24
change post-remove to more correct post-install
kenshen112
2021-11-23
Added properish but will probably break on other distros post_install script....
kenshen112
2021-11-23
Set PCAP and Disabled cmake from attempting to set it. GameDB : fix Fuuraiki ...
kenshen112
2021-11-17
GS convert to WX. Preperation for switch to QT
kenshen112
2021-11-10
Enable DEV9 pcap support
kenshen112
2021-11-09
Several fixes to pcsx2
kenshen112
2021-10-30
Added wayland support
kenshen112
2021-10-28
CDVD Buffer 6 sectors
kenshen112
2021-10-16
Several GS and other fixes
kenshen112
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