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pkgbase = directx-shader-compiler-git
pkgdesc = A compiler for HLSL to DXIL (DirectX Intermediate Language).
pkgver = r3885.ba1b4cfbd
pkgrel = 1
epoch = 1
url = https://github.com/microsoft/DirectXShaderCompiler
arch = x86_64
license = BSD
makedepends = cmake
makedepends = git
makedepends = python
source = git+https://github.com/microsoft/DirectXShaderCompiler.git
source = LICENSE
sha256sums = SKIP
sha256sums = a6bce372d524a7cd48b0e7a40d51198e29cd6ccf897f5839e040f21aa25de037
pkgname = directx-shader-compiler-git
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