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pkgbase = directx-shader-compiler-git
	pkgdesc = A compiler for HLSL to DXIL (DirectX Intermediate Language).
	pkgver = r3885.ba1b4cfbd
	pkgrel = 1
	epoch = 1
	url = https://github.com/microsoft/DirectXShaderCompiler
	arch = x86_64
	license = BSD
	makedepends = cmake
	makedepends = git
	makedepends = python
	source = git+https://github.com/microsoft/DirectXShaderCompiler.git
	source = LICENSE
	sha256sums = SKIP
	sha256sums = a6bce372d524a7cd48b0e7a40d51198e29cd6ccf897f5839e040f21aa25de037

pkgname = directx-shader-compiler-git