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pkgbase = libbulletml
	pkgdesc = C++ library to handle BulletML, a markup language to describe bullets in shooting games.
	pkgver = 0.0.6
	pkgrel = 6
	url = http://shinh.skr.jp/libbulletml/index_en.html
	arch = x86_64
	arch = i686
	license = custom:libbulletml
	noextract = d_cpp.tar.bz2
	source = http://shinh.skr.jp/libbulletml/libbulletml-0.0.6.tar.bz2
	source = http://shinh.skr.jp/d/d_cpp.tar.bz2
	source = http://http.debian.net/debian/pool/main/b/bulletml/bulletml_0.0.6-7.debian.tar.xz
	source = Makefile
	sha256sums = 7c37f3d2d52825417c5de716f89bea4b71156371e698e2579daf7921df07aa79
	sha256sums = f0a9f01ef9daaa980f876253c81e8e76eea17b7de1aa569bf23661b456c5c9d3
	sha256sums = e85182a82604b4bc3c3f42b35f5d77decd327239602bcc4b5ac3a2e1269f211e
	sha256sums = 30495a94bb378d1744d902ccc84a44cdf855f448e66a08afb1dda32f0c4a10a8

pkgname = libbulletml