summarylogtreecommitdiffstats
path: root/0005-gl-renderer-Accept-non-NULL-empty-visual_id-arrays.patch
blob: 1743dc23258a3c08ef98cc01cff1a62e0b83a5b6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
From 4c883f42265ecdddada48ba12818fdf373931f04 Mon Sep 17 00:00:00 2001
From: "Miguel A. Vico" <mvicomoya@nvidia.com>
Date: Wed, 30 Mar 2016 15:29:37 +0200
Subject: [PATCH 05/11] gl-renderer: Accept non-NULL empty <visual_id> arrays
X-NVConfidentiality: public

This change modifies egl_choose_config() to accept a non-NULL but empty
<visual_id> array (i.e. n_ids == 0)

Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>

[aplattner@nvidia.com: rebased on top of Weston 1.12.0]
---
 libweston/gl-renderer.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libweston/gl-renderer.c b/libweston/gl-renderer.c
index 729abd62c0d6..dd04caa87102 100644
--- a/libweston/gl-renderer.c
+++ b/libweston/gl-renderer.c
@@ -2490,7 +2490,7 @@ egl_choose_config(struct gl_renderer *gr, const EGLint *attribs,
 		goto out;
 	}
 
-	if (!visual_id)
+	if (!visual_id || n_ids == 0)
 		config_index = 0;
 
 	for (i = 0; config_index == -1 && i < n_ids; i++)
-- 
2.10.0