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From d55b51e9bdd451c0ff635d8937e1e818a6de1216 Mon Sep 17 00:00:00 2001
From: "Miguel A. Vico" <mvicomoya@nvidia.com>
Date: Wed, 30 Mar 2016 15:29:37 +0200
Subject: [PATCH 05/11] gl-renderer: Accept non-NULL empty <visual_id> arrays
X-NVConfidentiality: public

This change modifies egl_choose_config() to accept a non-NULL but empty
<visual_id> array (i.e. n_ids == 0)

Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
---
 src/gl-renderer.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gl-renderer.c b/src/gl-renderer.c
index 7f522055fac8..1d76488c2165 100644
--- a/src/gl-renderer.c
+++ b/src/gl-renderer.c
@@ -2493,7 +2493,7 @@ egl_choose_config(struct gl_renderer *gr, const EGLint *attribs,
 		goto out;
 	}
 
-	if (!visual_id)
+	if (!visual_id || n_ids == 0)
 		config_index = 0;
 
 	for (i = 0; config_index == -1 && i < n_ids; i++)
-- 
2.8.3